Homebrew Mothkin Species Details

Mothkin are moth-like humanoids adorned with fur, antennae, and finely scaled wings. Though they tend to be small, some subraces are comparable in size to larger races like humans and orcs. They can be nearly any color, and have an equally wide variety of patterns on their wings. Although most colorings developed over several generations to provide camouflage, many mothkin take great pride in dyeing new, decorative patterns into their wings. However, even mothkin with more subtle natural coloring can still possess intricate and beautiful patterns on their wings. Their wings come in many shapes and sizes and may have long tails. These tails do not affect their flight abilities at all, instead existing solely to provide a distraction to predators. Most mothkin possess feathery antennae, but some may more closely resemble the clubbed antennae of butterflies. They generally have compound eyes which take up a considerable portion of their faces, providing them with darkvision at the expense of reduced resolution.

Mothkin Traits

Mothkin have no beef with any other race.

Lamp?

Whether or not a light source would activate this is up to you and your DM (for example, a torch would not activate it but the light cantrip would). On a failure, enemies have advantage on attacks against you. You must use at least half your movement to safely move towards the light source and you cannot move away from it. You can repeat this saving throw at the beginning of your turn. Only one light source can grab your attention at a time.

Darkvision

Mothkin are mostly nocturnal. They evolved over the years to not only be able to hear in the dark but now, to see. 

One with Nature

Most Mothkin live in nature, so learning the lay of the land and it’s secrets is very important. All Mothkin take classes on their surroundings, learning of their ancestors and how they too survived in the same conditions. 

Multiple Limbs

Your main set of arms have claws that are similar in shape to hands and can be used as such. Your second set of arms has insect-like claws and is not as versatile. These claws can be used to swim, climb, hold things or pick them up, and may work as somatic components if your DM allows it. They are, however, unable to use weapons. You may require custom armor and clothing to accommodate your wings and second set of arms.

Languages

Slyvan is an ancient Elvin language usually found in old temples of holy worship. Mothkin moved into these abandoned temples and learned to read from their books. 

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