Homebrew Cambion (Spawn of Graz'zt) Species Details
A Cambion is the offspring of a fiend and a humanoid (usually a human). Cambions inherit aspects of both parents, but their horns, leathery wings, and sinewy tails are hallmarks of their otherworldly parentage.
The demon lord Graz'zt is fond of procreating with humanoids who have made pacts with fiends, and he has sired many cambions who help him so chaos across the multiverse. These cambions, called Spawns of Graz'zt, are characterized by charcoal-black skin, cloven hooves, six-fingered hands, and unearthly beauty.
Since cambions are inherently evil, it is rare to see one traveling with a party of adventurers. However, few have been able to escape their fiendish past in search of a better life, or have been changed by some mystical happening into a more good-natured creature. A Spawn of Graz'zt, however, maintains its chaotic nature and will often do things opposite of the party's desired direction. Because of this, Spawns of Graz'zt get along best with other chaotic creatures.
Cambion (Spawn of Graz'zt) Traits
As a Spawn of Graz'zt, you will gain the following racial traits.Ability Score Increase
Your Charisma score increases by 2, and your Intelligence by 1.
Alignment
Spawn of Graz'zt are innately evil, but the few who have ventured into society tend to lean towards neutrality. All Spawn of Graz'zt are chaotic.
Age
Cambion mature at the same rate as humans, but they can live up to 160 years.
Darkvision
Thanks to your abyssal heritage, you have superior vision in dark and dim conditions. You can see dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of gray.
Unearthly Beauty
You have advantage on one Charisma skill of your choice.
Cloven hooves
You have disadvantage on Stealth checks due to your hoofed feet.
Innate Spellcasting
Your fiendish blood has given you a natural spellcasting ability. At 1st level, you can cast the Command spell once a day. At 3rd level, you gain the ability to cast the Alter Self spell once a day. At 7th level, you may cast the Command spell and Alter Self spell once before a short rest. At 14th level, you can cast the Plane Shift spell on self only once a day.
Languages
You know Abyssal, Common, and Infernal.
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