Homebrew Gladewalker Species Details

Rarely seen outside of the feywild, Gladewalkers are large treefolk related to treants. The eldest Gladewalkers are rumored to have witnessed the rise and fall of countless human nations, and to have participated in the dawn of the great Elven Empires. Gladewalkers range from 8 to 16 feet tall, armored only by their bark. while the sight of one is rare, the staying power is unrivaled. In the material plane, Gladewalkers naturally join adventuring parties to keep the balance and bring destruction to those that would do harm to the natural world. This harmonious mindset is not to say that Gladewalkers despise technological advances, so far as natural patterns are not overlooked.

Gladewalker Traits

Gladewalkers are lumbering fortresses of natural might, and are sometimes seen as the embodiment of a small area of a forest, risen through the wrath of nature.

Barkskin

Your armor class is 16. This is not affected by your dexterity score. You still gain benefits from using a shield.

Natural Weapons

Your unarmed strikes dead 1d4 bludgeoning damage, rather than the base damage of unarmed strikes, and are considered clubs for spellcasting and other purposes.

Innate spellcasting

Use your spellcasting modifier for the spell. If you don't have one, wisdom is your spellcasting modifier for this spell

Ability Score Increase

Your Constitution and Wisdom scores each increase by one. Any ability score of your choice increases by one.

Previous Versions

Name Date Modified Views Adds Version Actions
7/29/2022 9:05:27 PM
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