Homebrew Asura v2 Species Details

Born in the likeness of humans, the asura are a race that is a pairing of a human and an aasimar. The asura are easily differentiated by their 3 sets of arms instead of a single set at birth. When the asura grows to about 2 years old they learn how to hide their extra arms to be able to blend in with human society, displaying them only when in a heated battle to bring out their complete battle prowess.

 Asura are normally characterized with a medium height similar to humans, usually darker skin tones, with a variation of bright colored eyes. The asura lifespan can reach up to 1000 years with them reaching adulthood after 17 years of life, the asura age progression exponentially slows after reaching the prime age of 25 and starts to show aging around the age of 600 years old.

The Asura gains the Asura Arts [6D+6] that deals weapon damage as an action at level one once every short rest, and gains Asura's Wrath [uses 6 martial die] as an action at level one once every short rest and scales as a martial art for damage, while Asura's Wrath becomes able to be taken as a bonus action at level 20.

 

Homebrew background 'Fallen (Asura Only)' recommended.

Asura v2 Traits

Through the joining of heaven and earth the asura are born.

Ability score increase

Stronger than human by nature thanks to their aasimar heritage. The asura's physical nature of having six arms allows them a more flexible fighting style, and the ability to overpower most other creatures of the same size easily.

Asura's Wrath

Creatures with the asura physic when using the Asura's Wrath action may use an unarmed strike attack for each of the creatures' hands that are not wielding a weapon or spell.

Attack roll is for first strike, if successful the next five strikes are successful. If the character strikes successfully this creature rolls 6x the normal amount of die. The asura can use this action once every short rest. After gaining this ability at level 2 for every two levels you can use this action an additional time per short rest.

If hit is successful the target must roll a Con save DC 15 or better, if target fails save throw target is knocked prone.

Asura Arts

As the asuran warrior develops they learn how to fight with various weapons without constricting themselves leading them to be very flexible and precise in their fighting style. 

Previous Versions

Name Date Modified Views Adds Version Actions
7/17/2022 7:42:42 PM
0
0
1
Coming Soon
6/28/2023 10:28:32 PM
3
0
1.5
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes