Homebrew Mothfolk Species Details

Moth-like appearance

Mothkin, standing upright, stand between 3-5 feet tall, and they have long, narrow legs covered in fluff, and long insectile wings that act as a cloak of some kind.

Mothkin as a race are small, moth-like creatures adorned with fur, antennae, and wings. Mothkin vary widely in color, covering nearly the entire spectrum along with having various patterns on their wings. A mothkin's pattern reflects the environment they grew up in. Mothkin also typically have large eyes which take up a relatively large portion of their face, despite providing normal vision. It is suspected these eyes are a physical attribute that has never been evolved.

History

Mothkin have existed for many years, mostly hiding away in deep forests, deep cave systems, or other regions that are mostly sectioned off from normal society so their existence is widely unknown for most of history. This is not always the case though, as many mothkin are outgoing and part of towns as normal folk.

Mothkin Names

Mothkin tend to name themselves after something involving whatever subrace that they are, however some take on typical fey names.

Male: Slyvon, Hidor, Indigo, Mossy, Sorrel, Lifton, Roylan, Cerith, Ailean, Bran, Amgil

Female: Eithne, Mordag, Tulip, Clover, Scallop, Talleen, Murex, Prinseen, Emerald, Azore

Society

A large part of traditional mothkin society worships the sun- not a god of the sun, but the sun itself. Most mothkin societies will not have lights as a part of day to day life due to an unwillingness to forsake their god, which means that many mothkin are enamored with lights. There are different types of mothkin settlements, some intertwining themselves with other towns and villages and adopting their traditions.

Ability Score Increase. Your Dexterity score increases by 2


Age. Mothkin reach adulthood around the age of 10, and live for around 60 years with the final 5 years being drastically faster.


Alignment. Mothkin tend to be neutral in nature due to their tendency to keep to themselves and not meddle with others' business unnecessarily.


Size. Mothkin range from about 3 to 5 feet in height, and tend to weigh around 80 to 150 pounds. Your size is Small.


Speed. Your base walking speed is 25 feet, and your base flying speed is 5 feet.


Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.


One with nature. As Mothkin are naturally part of nature you have proficiency with the survival skill


Lamp?. When in the presence of any major light source when in a low-light enviroment, you must make a DC 11 Wisdom saving throw or become distracted by the light. Whether or not a light source would activate this is up to you and your DM (for example, a torch would not activate it but the light cantrip would.) On a failure, enemies have advantage on attacks against you, you must use at least half your movement to safely move towards the light source, and you cannot move away from the light source. You can repeat this saving throw at the beginning of your turn. Only one light source can grab your attention at a time.


Multiple Limbs. As an insect, you have an additional pair of arms. Your main set of arms have claws shaped like a traditional hand and can be used as such. Your second set of arms is not as evolved, with insect-like claws. These claws can still be used to swim, climb, hold things, pick up things, and work as somatic components (if your DM allows it) but are unable to use weapons. You may also require custom armor or clothing due to your non-conventional form.


Languages. You can speak, read, and write Common and Slyvan.

Mothfolk Traits

Languages. Multiple Limbs. Lamp?. One with nature. Darkvision. Ability Score Increase

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.

One with Nature

As Mothkin tend to be heavily involved in the natural world, you have proficiency with the Survival skill.

Lamp?

When in the presence of any major light source, you must make a DC 11 Wisdom saving throw or become disoriented by the light. Whether or not a light source would activate this is up to you and your DM (for example, a torch would not activate it but the light cantrip would). On a failure, enemies have advantage on attacks against you. You must use at least half your movement to safely move towards the light source and you cannot move away from it. You can repeat this saving throw at the beginning of your turn. Only one light source can grab your attention at a time.

Multiple Limbs

As an insectoid, you have an additional pair of arms. Your main set of arms have claws that are similar in shape to hands and can be used as such. Your second set of arms has insect-like claws and is not as versatile. These claws can be used to swim, climb, hold things or pick them up, and may work as somatic components if your DM allows it. They are, however, unable to use weapons. You may require custom armor and clothing to accommodate your wings and second set of arms.

Size

The average mothkin is 3 to 5 feet in height, and between 80 and 120 pounds. Your size is Small.

Age

Mothkin reach adulthood around the age of 10, and live for around 60 years. The final few years of their life see them age drastically faster.

Speed

Your base walking speed is 25 feet, and your base flying speed is 5 feet.

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