Homebrew Cinder Species Details
Burning vision. You are able to see through magical smoke or fire.
Fire resistance. You have resistance to fire damage.
Fire form. You can call on the power of fire. Flames cover your skin and smother you. You leave a trail of fire when you walk that deals 1d8 fire damage to any creature in the flames. All of your melee attacks deal a bonus 1d6 fire damage. You can use your action to end your fire form. While in fire form, water and cold damage deals double damage. In fire form you can use your action to release a burst of flame in a 20 foot sphere. All creatures in the sphere has to make a dexterity saving throw equal to 8 + your proficiency bonus + your strength modifier. On a failed save they take 3d8 fire damage. On a successful save they only take half damage. Using your fire bust ends your fire form. Your fire form lasts for 3 rounds. You are able to use your fire form a number of times equal to your level divided by 3 rounded down.
Water weakness. You are vulnerable to cold damage and take 1d4 cold damage in water.
Burning spells. At 1st level you gain the cantrip produce flame. At 3rd level you gain the spell burning hands.
Cinder Traits
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