Homebrew Bullywug Species Details

Note: This race is listed in the Dungeon Master's Guide as an option for creating NPCs. It is not designed for use as a playable race.

Life as a bullywug is nasty, brutish, and wet. These frogheaded amphibious humanoids must stay constantly moist, dwelling in rainy forests, marshes, and damp caves. Always hungry and thoroughly evil, bullywugs overwhelm opponents with superior numbers when they can, but they flee from serious threats to search for easier prey.

Bullywugs have green, gray, or mottled yellow skin that shifts through shades of gray, green, and brown, allowing them to blend in with their surroundings. They wear crude armor and wield simple weapons, and can deliver a powerful bite to foes that press too close.

Foul Aristocracy

Bullywugs consider themselves the right and proper rulers of the swamps. They follow an etiquette of sorts when dealing with outsiders and each other, subject to the whims and fancies of their leader, a self styled lord of the muck. Bullywugs introduce themselves with grand sounding titles, make great shows of bowing and debasing themselves before their superiors, and endlessly vie to win their superiors' favor.

A bullywug has two ways to advance among its kind. It can either murder its rivals, though it must take pains to keep its criminal deeds secret, or it can find a treasure or magic item and present it as tribute or a token of obeisance to its liege. A bullywug that murders its rivals without cunning is likely to be executed, so it's more common for bullywugs to stage raids against caravans and settlements, with the goal of securing precious baubles to impress their lords and win their good graces. Invariably, such fine goods are reduced to filthy tatters through abuse and neglect. Once a gift loses its sheen, a bullywug lord invariably demands that its subjects bring it more treasure as tribute.

Unruly Diplomacy

Bullywugs love nothing more than lording over those who trespass on their territories. Their warriors attempt to capture intruders rather than simply slaying them.

Captives are dragged before the king or queen a bullywug of unusually large size and forced to beg for mercy. Bribes, treasure, and flattery can trick the bullywug ruler into letting its captives go, but not before it tries to impress its "guests" with the majesty of its treasure and its realm. Struck with a deep inferiority complex, bullywug lords fancy themselves as kings and queens, but desperately crave the fear and respect of outsiders.

Amphibian Allies

Bullywugs speak a language that allows them to communicate over large areas by croaking like frogs. News of intruders or other events in the swamp spread within minutes across this crude communication system.

Simple concepts in the language are understandable to frogs and toads. Bullywugs use this capability to form strong bonds with giant frogs, which they train as guardians and hunters. Larger specimens are sometimes used as mounts as well. The frogs' ability to swallow creatures whole provides a bullywug hunting band an easy means of carrying prey back to their villages. 

Bullywug Traits

Your Bullywug character has a number of traits in common with all other Bullywugs.

Ability Score Increase

Your Intelligence score decreases by 2, and your Charisma score decreases by 2.

Age

Bullywug spawn resemble large tadpoles on hatching, and feed upon insects and small amphibians (including each other) until they are large enough to leave their breeding pool, usually after about six to eight weeks. They are considered mature at age 12, and typically live to be 50 years old.

Size

Bullywugs are amphibious humanoids with webbed digits that stand between 5′4″‒6′ (1.6‒1.8 m) and weigh 150​ to ​240 pounds (68​ to ​110 kilograms) on average. Your size is Medium.

Speed

Your base walking speed is 20 feet, and your swimming speed is 40 feet.

Amphibious

You can breathe air and water.

Speak with Frogs and Toads

You can communicate simple concepts to frogs and toads when you speak in Bullywug.

Standing Leap

Your long jump is up to 20 feet and your high jump is up to 10 feet, with or without a running start.

Swamp Camouflage

You have advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Languages

You can speak, read, and write Common and Bullywug.

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