Homebrew Firenewt Species Details

Originally from the Elemental Plane of Fire, firenewts can be found on the Material Plane near hot springs and volcanoes. These amphibians need hot water to live, becoming sluggish after spending a week away from a source of moist heat. Firenewts therefore delve for sources of heat in the earth, and a firenewt lair features a network of channels and sluices to circulate hot liquid through the area.

Firenewt Traits

Firenewt Racial Traits

Amphibious

You can breathe air and water.

Fire Skin

You are immune to fire.

Fire Spit

You spit fire at a creature within 10 feet of you. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.

You can use your Fire Spit a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.