Homebrew dvergr ("Dwarf") Species Details
The dwarves are pitch-black from the coal and soot and live underground in Svartalfheim, a place rich with complex labyrinths of mines and forges.
The dwarves are extremely skilled smiths and craftspeople. Among the many irreplaceable treasures created by them are: Mjollnir, the hammer of Thor; Gleipnir, the chain that bound the wolf Fenrir when all other fetters failed; Skidbladnir, a ship which belongs to Freyr and always has a favorable wind; Gungnir, the spear of Odin; Draupnir, a ring owned by Odin; the Brisingamen, a magnificent necklace owned by Freya; and the long, golden hair of Sif, Thor’s wife. They’re also extremely knowledgeable, wise.
dvergr ("Dwarf") Traits
Your dwarf character has an assortment of inborn abilities, part and parcel of dwarven nature.Dwarven Insparation
Encourage all around in battle
Ability Score Increase
Your Constitution score increases by 2.
Age
Dwarves mature at the same rate as humans, but they’re considered young until they reach the age of 50. On average, they live about 350 years.
Size
Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
Speed
Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
Darkvision
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Dwarven Resilience
You have advantage on saving throws against poison, and you have resistance against poison damage (explained in the “Combat” section).
Dwarven Combat Training
You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
Tool Proficiency
You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.
Stonecunning
Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Languages
You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.
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