Homebrew Bearkin. Species Details

 

Bearkin Traits

Your Bearkin character has a number of traits as a part of their ursine heritage.

Ability Score Increase

Your Wisdom score increases by 2.

Age

Bearkin reach adolescence at about the same age as humans, but only live to about 60. 

Alignment

Bearkin tend naturally towards neutrality as they care for their own.  It is uncommon for a Bearkin to be evil, but they range the spectrum. 

Speed

You have a walking speed of 30 feet and a climbing speed of 20 feet. 

Keen Smell

You have advantage on Perception (Wisdom) checks that rely on smell. 

Animal Knowledge

You have proficiency in the Nature skill.

Claws

You have bear claws that do 1D8 slashing damage when used in place of unarmed attacks. 

Languages

You know Common and Ursine.   Ursine is a primitive language of growls and barks used to intimidate and alert other hunters. There is no written form of Ursine other than Clan names.

 

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Stealthy

You gain proficiency in the Stealth skill. 

Underdark Scavenger

You gain proficiency in the Survival (Wisdom) skill when foraging for food in the Underdark.  If you already have proficiency in the Survival skill you can double it when foraging for food in the Underdark. 

 

Natural Healer

You gain proficiency in the Medicine skill. 

Plant Spirit- Speak with Plants

You have the ability to cast a modified Speak with Plants spell once a day. 

This spell allows you to communicate with plants but does not give you the inherit ability to control them.  However, they maybe coerced at the GM's discretion. 

 

 

 

Nimble

You gain proficiency in the Acrobatics (Dexterity) Skill. 

Bear Drop

When performing a falling attack onto another creature, you take half-falling damage and gain advantage on the attack roll. 

Iron Tummy

You have immunity to ingested poisons and cannot gain disease from ingesting plants or creatures. 

Tree-Born

Your climbing speed increases to 30 ft. 

Bearkin. Traits

Racial Traits:

Ability Score Increase.

Your Wisdom score increases by 2.

Keen Smell.

You have advantage on Perception (Wisdom) checks that rely on smell. 

Animal Knowledge.

You have proficiency in the Nature skill.

Claws.

You have bear claws that do 1D8 slashing damage when used in place of unarmed attacks. 

Languages.

You know Common and Ursine.   Ursine is a primitive language of growls and barks used to intimidate and alert other hunters. There is no written form of Ursine other than Clan names.

Darkvision.

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Stealthy.

You gain proficiency in the Stealth skill. 

Underdark Scavenger.

You gain proficiency in the Survival (Wisdom) skill when foraging for food in the Underdark.
If you already have proficiency in the Survival skill you can double it when foraging for food in the Underdark.

Natural Healer.

You gain proficiency in the Medicine skill. 

Plant Spirit- Speak with Plants.

You have the ability to cast a modified Speak with Plants spell once a day.

This spell allows you to communicate with plants but does not give you the inherit ability to control them. However, they maybe coerced at the GM's discretion.

Nimble.

You gain proficiency in the Acrobatics (Dexterity) Skill.

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