Homebrew Astral-Hearted Species Details
Astral-Hearted are a face of androids made by inventors using cores made from dying stars.
Astral-Hearted are made as a metallic figure that takes a similar sizing to that of a human skeleton but doesn’t have to look exactly like one. This body is then covered in human flesh, alongside accompanying components needed to sustain their cores, so that they are indistinguishable from other humans. Despite this, some Astral-Hearted have hints that they may not be human; this can include strange coloured eyes, the way they talk, certain bodily markings, etc. speak with your DM about how they may have hints to their true nature and how obvious they may be.
Despite their android make, their bodies still need to digest food and breathe to keep the body healthy, otherwise the core can cause the body to decay after a certain amount of time, leaving only the metallic body to function at a disadvantage.
These beings are made by their masters to either become soldiers, researchers or even servants. They are often tailored and given additional skills when being made to match them up with the tasks they were made for. An Astral-Hearted can become more than what they were made to be but how they were made cannot be changed.
Astral-Hearted Traits
Astral-Hearted have the following traits.Bonus proficiencies
As an Astral-Hearted. You gain an additional proficiency from the list below.
Ability Score Increase
Choose 1 ability score to increase by 2, then another to increase by 1.
Age
Astral-Hearted can live to be about 3 centuries before their cores burn out naturally.
Size
Astral-Hearted vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. .
Mental fortitude
Thanks to your artificial mind, you have resilience to any offensive psychic attacks. you have resistance to psychic damage and have advantage on saving throws against being charmed or frightened.
Recharge
An Astral-Hearted doesn’t sleep, at least not in the traditional sense. Their cores require a period of time to recharge and keep things working smoothly. They only require a long rest for 4 hours in a stasis state, in which their surrounding are only perceivable in a limited capacity, meaning they’d roll a perception check with disadvantage.