Homebrew Feyborn Species Details
Cloaked in mystery, the silent figure approaches. It darts between trees and its skin shimmers and gleams with the light of the stars. It has horns of a ram and the antlers of a moose as well as the sleek and mischievous tail of a fox. You blink, and it is standing there, in front of you. You stare into its eyes and find nothing but a glittery iris staring back at you. It reaches out its hand and offers its power to you. You accept and grab the figure's outstretched hand as a wave of cold and heat and raw mystical power washes over you. You feel faster, wiser, older, younger, smaller, larger, and more aware of your surroundings than you were before. You look down at your hand to see it now speckled with the same glittery lights of the figure's skin. When you wake the next morn, it is gone, and you feel the same as you always have again.
Feyborn Traits
Your peculiar origins have left you with a strange array of abilities some unique to you and others borrowed from other beings of similar fey origin.Ability Score Increase
Your Dexterity and Wisdom scores increase by 2.
Age
The death of a Feyborn has never been witnessed by mortal eyes, though it is believed that they can live for millennia.
Size
Feyborn come in many sizes, but most are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
Speed
Your base walking speed is 35 feet.
Darkvision
Thanks to your fey origin, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Mystic Aura
You have advantage on WIS and CHA saving throws against magic even while asleep or otherwise incapacitated.
Flighty Nature
You gain proficiency in Stealth and Acrobatics.
Languages
You can speak, read, and write Common, two languages of your choice, and one rare language of your choice.
Magic Touch
For the cost of an action, you may touch a willing creature within 5ft of you to grant them all race features of this race except for this feature, this race's languages, this race's size, this race's age, and this race's speed. If the creature already has one of these racial traits (for example darkvision), then the effect is additive. The creature only is granted these racial traits for 2 hours and this action cannot be used again until you perform a long rest. The benefits of this action are nullified within anti-magic fields or via the use of the dispel magic spell.
Previous Versions
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8/14/2022 2:59:23 AM
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8/21/2022 1:46:21 AM
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