Homebrew Chor'zoi Species Details

  “The Chor’zoi? Ugly bastards, for sure. But they’ve saved our asses more than once. When you see a Chor’zoi battleship cut through the clouds and save the day, you’ll see them in a new light. Gods forbid you ever piss ‘em off though. You won’t have any friends in this universe if you’re being hunted by the Chor’zoi. None that can help you, anyway”.-Masaiva Silko, Immortal of the CAS Red Dragon 

A Mutant Species

The Chor’zoi, through forced evolution by an unknown benefactor, went from tribal nomads to colonists of the furthest stars. Stout, independent and benevolent to all except their aggressors, they own many habitable worlds and moons, all led by the High Council on their homeworld of Chor’zin. They take no slaves and do no evil, but should they be slighted, there is no place in the universe to hide from their vengeful wrath. There grows division with their society, between those secular and those who believe their uplifters were Gods, and between those who believe in universal peace and those who believe the species should take more militaristic action towards other empires. Nonetheless, the Chor’zoi stand proud and strong. All that matters to others is which side of a Chor’zin slug rifle they stand on.

Chor'zoi Traits

Your Chor'zoi has certain traits deriving from their mutations.

Ability Score Increase

Your Strength score increases by 1, and your Constitution score increases by 2.

Age

Chor'zin mature a little slower than humans, reaching adulthood around age 25. They age noticeably slowly and live lives that last around 300 years.

Size

Chor'zin are somewhat larger and bulkier than humans, and they range from 6 to well over 7 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your unknown benefactor, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Chor'zin Terror

You gain proficiency in the Intimidation skill. You have disadvantage with Persuasion checks against anyone except a Chor'zoi.

Quad-Wielding

You have four arms, all of which are capable of movement and general weapons use. All four arms are required to properly brace Chor'zin weaponry.

Languages

You can speak, read, and write Common and Chor'zin. Chor'zin is more a collection of vibrations than an actual language and is written in the Chor'zin script. It is an old language, developed before the Chor'zin could properly speak as a species.

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