Homebrew Eternal Species Details

Eternal are humanoids that died before they should have, and are reawakened by a god or other all powerful being. They always have a single task to complete, and once they have finished it the holy magic keeping them together falls apart. Sometimes though the task they are required to complete can not be finished and the magic holding them together never disperse. These Eternal are blessed, and cursed, with near eternal life in a fragile body, that will almost always reassemble.

Eternal Traits

The Eternal have the following traits to repesent their almost never ending life and holy power.

Reassembling

Eternal never stay dead. When reduced to 0 hit points you do not make death saves. Instead you remain unconscious for 1d6 minutes before becoming stable and conscious with 5 temporary hit points. If necrotic or bludgeoning damage reduced you to 0 hit points you instead come back in 2d6 minutes with no temporary hit points. If Mending is cast on you while your unconscious this way, you become stable with no temporary hit points.

Fragile Structure

Your body of bones held together by magic, is not very resilient or well built. You are vulnerable to bludgeoning damage and your constitution score is reduced by 2 and can not be increased by ability score improvements. In addition, if dispel magic is cast on you, or you are subject to a similar effect, your body falls apart and you are unconious until the spell or other effect is no longer effecting you.

Holy Nature

You are imbued with holy power and get the Magic Initiate(Divine) feat.

Darkvision

Eternals have 60 feet of darkvision

Creature Type

Creature Type: Undead

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