Homebrew Gatorfolk Species Details
Gatorfolk are highly independent, deeply opinionated, short tempered, and chaotic but rarely are they ever intentionally cruel or unkind, many who encounter them describe them as stoic. The gatorfolk are a young race and thus tend to prefer a more natural setting rather than urban housing and permanent structures. Gatorfolk bond easily however and will tell you about themselves if they have known you long enough, if you break their trust however the grudge they will hold is stronger than steel. Gatorfolk are omnivorous and are capable of eating vegetables in an emergency scenario however their preferred diet is meat cooked rare. While they will avoid it when other preferred food is available, gatorfolk will gladly snack on any small bird or amphibian they can fit in their jaws without needing to chew too much. Gatorfolk usually aren't named by their parent but rather their entire clan as they mature and earn a name or one stick by unique characteristics like "Hawks bane" or "Long Tooth".
Gatorfolk Traits
Almost all gatorfolk have these traits with exception to the young and elderlyAbility Score Increase
Your Dexterity or Constitution score increases by 2, and your strength score increase by 1
Age
From their reptilian ancestors the Gatorfolk inherited a lifespan of up to 150 years, but many perish in combat long before
Alignment
Gatorfolk are unpredictable and consequentially dangerous individuals and will almost always represent the most chaotic member of the group
Size
Gatorfolk are taller and heavier than humans standing at over 6 feet tall on average and weighing over 250 pounds, your size is medium
Speed
Your base walking speed is 25 feet, Your base swim speed is 30 feet
Languages
You can speak read and write common and one of your choice
Aquatic Camouflage
You were raised in the murky waters of your swampy homeland, you roll at advantage on stealth based checks performed from the water against targets above the surface of the water. Additionally while performing stealth based checks this way, ignore sounds from breathing.
Tough Skin
Due to your thick reptilian skin you roll at advantage on Constitution saving throws or constitution based checks twice per long rest
Vice Grip jaws
At first level when a gatorfolk makes an unarmed strike against a foe, they may choose to instead use their powerful jaws to bite an opponent dealing 1d4 plus their proficiency bonus piercing damage instead of normal unarmed strike damage. Make a grapple check at a DC equal to the target’s AC, if succeeded the gatorfolk may choose to remain attached to the target until their next turn where they can deal an additional 1d4 plus their proficiency bonus piercing damage without needing to roll to hit, they may repeat this process until they fail the grapple check.
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