Homebrew Ma'ii Species Details
Often found hunting in packs, Ma'ii have become masters of the open desert by trusting their instincts. With their heightened senses and ability to shapeshift into forms of swift coyotes, they take great pride in scouting across the wasteland, tracking anyone foolish enough to trespass upon their territory.
Ma'ii Traits
Ma'ii TraitsAbility Score Increase
Your Wisdom increases by2, and your Dexterity increases by 1.
Age
Ma'ii reach adulthood by age 25 and live on average for 75 years.
Size
Ma'ii range from 5 to 6 ft. tall and typically weigh 175 lbs. Your Size is Medium.
Coyote Senses
You have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Dune Stalker
Once per long rest, the Ma'ii can turn into a coyote, replacing your game statistics for Armor and Speed with AC 13 and Speed 50 for an hour. If the Ma'ii is reduced to 0 hit points while in this form, they turn back into their humanoid form.
You can’t cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form. Transforming doesn’t break your concentration on a spell you’ve already cast, however, or prevent you from taking actions that are part of a spell, such as call lightning, that you’ve already cast.
You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so. However, you can’t use any of your special senses, such as darkvision, unless your new form also has that sense.
You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the DM decides whether it is practical for the new form to wear a piece of equipment, based on the creature’s shape and size. Your equipment doesn’t change size or shape to match the new form, and any equipment that the new form can’t wear must either fall to the ground or merge with it. Equipment that merges with the form has no effect until you leave the form.
Mirthful Cunning
Once per long rest, you can choose to gain advantage whenever you make an attack roll, an ability check, or a saving throw. You can also choose instead to give an enemy that attacks you disadvantage. Your next roll after using Mirthful Cunning always has disadvantage regardless of when and where it is taken.
Survivor of the Wastes
You have proficiency in one of the following skills of your choice: Medicine, Nature, or Survival.
In addition, any climb that requires hands and feet is especially easy, given your claws and and strong physiology. Your climb speed becomes 30 ft. when making such a climb.
Languages
You can speak Common and Ma'ish.
Speed
Your base walking speed is 35 ft.
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