Homebrew Dohwar Species Details
Dohwars are short, pudgy, flightless avians that look and move like penguins. They are inveterate merchants, always looking for an opportunity to turn a profit. Dohwars conduct their dealings in secrecy, preferring to do business in dark alleys and out-of-the-way places even when the items being bought or sold aren’t illegal or dangerous. They tend to dress in a garish mishmash of clothing, but many of them also shroud themselves in hooded cloaks. A group of dohwars is called a cartel.
The average dohwar stands 3 feet tall and has bright plumage. Instead of wings, it has arms and tiny hands.
Dohwars prefer to communicate through a form of telepathy they call merging, in which two dohwars stay in mental contact while both are telepathically linked with a third creature.
Dohwars have their own pantheon of deities, made up entirely of gods of commerce and wealth. These deities include Waukeen, Abbathor, and Zilchus. By focusing on the worship of such deities, the dohwars hope to become the best merchants in the multiverse without alienating or offending any god in particular.
Dohwar Traits
Dohwar share certain racial traitsAbility Score Increase
When determining your character's ability scores, increase one score by 2 and increase a different score by 1.
Dohwar Telepathy
You can send telepathic messages to any creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand these messages, but it must be able to understand at least one language to comprehend them.
At 3rd level, you can cast the Detect Thoughts spell, requiring no components. Once you use this ability, you can't use it again until you have completed a long rest. When you first gain this spell, choose Intelligence, Wisdom, or Charisma as your spellcasting ability.
Arctic Native
You have resistance to cold damage, and subzero temperatures do not bother you. Ice is not difficult terrain for you.
Wheelers and Dealers
Dohwar society is corporate and mercantile in nature, organized into "cartels" run by a Board of Directors. As such, most dohwar tend to be experienced at reading potential clients and selling to them. As such, you are proficient in Insight and Persuasion.
Speed
You have a walking waddling speed of 30 ft. You have a swimming speed of 20 ft. and can hold your breath for up to 10 minutes.
Languages
You can speak, read and write Common, Aquan, and one other language of your choice.
Comments