Homebrew Deep Scion Species Details
Changeling character who was granted their innate shape changing abilities by an ominous and powerful creature of the depths, such as a kraken, a leviathan, or an aboleth.
Dire Straits
Deep scions were once normal people who found them selves caught in a desperate situation in the vast and tumultuous seas. On the brink of death, the soon-to-be deep scions were offered a deal: surrender themselves into the service of an underwater terror or succumb to the crushing depths of the sea. Those who agree to this arrangement undergo a painful ritual whereby they are transformed into an aquatic-based shapechanger and allowed to continue life, now a serf to their oceanic master.
Deep Scion Traits
Your deep scion transformation fundamentally alters your very being, granting you the following traitsAbility Score Increase
Your deep scion transformation fundamentally alters your very being, granting you the following traits: Ability Score Increase. Your Charisma score increases by 2. In addition, one ability score of your choice increases by 1.
Racial Origin
Choose any playable character race as your race of origin. You retain that race's Age, Size, Speed, and Languages traits. All other traits of your original race are forcibly eradicated by your transformation.
Alignment
The nefarious and imposing will of their aquatic masters pushes many deep scions toward evil, though the most tenacious may hold fast to their neutral or even good tendencies. Their servitude to the entity that spared them, causes most to trend toward a lawful alignment.
Superior Darkvision
Well-adapted to seeing in the darkest depths of the sea, you have exceptional vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.
Speed
Your base walking speed is 30 feet.
Amphibious Shapechanger
.In your true form, you wear the body of the person you once were as a sort of mask, indistinguishable from your original self. As an action, you can take an aquatic form, changing your appearance and your voice. You determine the specifics of the changes each time you take this form, including your coloration, hair length, and sex, though your form must include some aquatic features such as gills, fins, or tentacles. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another aquatic race, such as a sea elf or a sahuagin, though none of your game statistics change. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait.
While in your aquatic form, you have a swimming speed of 40 feet, and you can breathe air and water. You can also magically communicate simple ideas, emotions, and images telepathically with any creature within 30 feet of you that can understand a language and has an innate swimming speed. You stay in the new form until you use an action to revert to your true form or until you die.
Changeling Instincts
You gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation, and Persuasion.
Languages
You can speak, read, and write Common and two other languages of your choice.
Comments