Homebrew Cosmillian Species Details

Cosmillians are the Astral Plane incarnated. They were first created when an incredibly strong storm of psychic wind gave thought to the silver mist of the Astral Plane. This mist coalesced with the petrified flesh of dead gods to form a handful of humanoids with skin the glowed and danced like nebulas. After the first cosmillians formed, they scattered throughout the Astral Plane, Wildspace, and the Material Plane, either finding civilizations to live in or creating their own. Over time their numbers increased as they reproduced, by cosmillians are still a rare sight to see.

Cosmillians can come in a variety of colors, shapes, and sizes, but they all share an extra set of eyes and ears, with one set of each being completely silver, and a nebula-like skin pattern that flickers and waves with colorful lights when they are in the Astral Plane or in Wildspace. Their origin to the Silver Void also allows them to create a small demiplane within it that they can hold small, often important, items in.

 

Cosmillian Traits

As a cosmillian, you have the following racial traits.

Creature Type

You are a Humanoid.

Size

You are Medium or Small

Speed

Your walking speed is 30 feet.

Darkvision

You can see in dim light within 60 ft. of you as if it were bright light, and in darkness as if it were dim light, only discerning colors in that darkness as shades of gray.

Astral Hold

Your connection to the astral plane allows you to create a small demiplane to hold your items. As a bonus action, you can place a Tiny item weighing no more than 10 lbs. that you are holding in this demiplane and hold it there for a number of hours equal to your Constitution modifier (minimum of 1 hour). At the end of the duration, or until you take the item out of the astral hold (no action required), you can’t create another demiplane until you finish a short or long rest. The demiplane spits out the item harmlessly within 5 feet of you in an unoccupied space after the duration is up or when you are reduced to 0 hit points or you die.

Extra Eyes and Ears

Your additional eyes and ears grant you advantage on saving throws you make to avoid or end the blinded and deafened conditions on yourself.

Silver Being

You have resistance to necrotic and psychic damage.

Previous Versions

Name Date Modified Views Adds Version Actions
9/3/2022 4:26:42 PM
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