Homebrew eliadrop Species Details

traits:

empty handed

at level 1,your unarmed strike does 1d12 damage  ad a d12 for every level above first 

portal making

at level one you can draw on your wakfu and summon a pair of portals wich you can throw up to 20 ft away any creature that travels into one of the portals apears out of the other one autamaticly. you have 30 charges, every time you make a pair you lose 1 charge you regain lost charges every long rest if two peopol travel threw a portal it costs 5 charges and an extra 5 for each person above two. you gain an extra 5 charges every time you level up maximum 130 charges in all. if you use this action to apear behind an enamy you can make a opertunity attack.

portal protection

your armor class equals 12 + your dextarity bonus and starting at level 3 if an attack misses you can your d20 and with your dextarity bonus if you roll a 19 or 20 the following effect occurs: if it was a ranged attack it reflects back at the enemy, if there is a save in the attack they automaticly succseed; if it is a melee attack then you can apear behind them and use the oppertunity attack mentioned in portal making.

wakfu sense

at level 2 you tap into your senses and you become immune to the blinded effect an can see invisible creatures.

portal blast

at level 3 you gain the action to use up 1 portal charge and make a ranged attack against a creature within 500ft you can see, the target must make a dextarity saving throw equal to 12 plus your dextarity modifyer or take 1d10 fire damage and 1d10 force damage.

at hyer levels. if this attack is used at level 4 or hyer it does an extra 1d12 fire damage and 1d12 force damage and the saving throw increases by 1

power of the eliadropes

at level 7 and again at level 14 and level 18, you can chose an ability score and bring it to 20 you can also choose an ability score that equals 20 and change it to 22

fly

starting at level 14 you gain a flying speed of 70ft

portal bursts

at level 18 as an action you can use up 10 portal charges and move up to 200 ft in any direction each enemy with in that area must make a dc23 dextarity save taking 10d20 force damage on a failiure or half on a succses

spiritual weapon

at level 20 you can use up 20 portal charges and summon a magical weapon that deals 20d20 slashing damage

eliadrop Traits

see above

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