Homebrew Displaced Kin Species Details

Displaced Kin resemble a buff, graceful, and athletic humanoid with a panther-like head and a tail, usually covered in blue-black fur. However, its otherworldly origins are clear in its six limbs, two legs and four arms. They also have two tentacles sprouting from its shoulders, both ending in pads tipped with spiky protrusions. They have sharp teeth and retractable claws, which are their primary weapons in combat. They are tall and slender and have green or yellow eyes that glow with an internal light that persists even in death.

Displaced Kin Traits

Displaced Beast Human

Ability Score Imporvment

You gain a +2 to Strength and a  +1 to Dexterity

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Age

Displacer Kin mature at age 15 and live until about 300 years 

Size

Your height varies very little but is towards to tallest a medium heigh character can be 

Lesser Displacment

As a bonus action you can make an illusion type version of yourself appear to your enemy away from where you are which give your opponent disadvantage of attack throws towards you if you are hit the effect goes away, you can only use this ability once per short and/or long rest

Tentacles And Tails

As the kin of a Displacer Beast you have 1 tail and 2 versatile tentacles which can be used for dangerous attacks. As an attack you can use your tentacles to deal 1d4 bludgeoning damage  + proficiency and it also deals 1d4 slashing damage + proficiency in the same attack

Language

You speak Common, Slyvian, and one other language that your DM is alright with 

Hexapedal

You have 4 arms and hands along with two strong tabxi like legs.

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