Homebrew Displaced Kin Species Details
Displaced Kin resemble a buff, graceful, and athletic humanoid with a panther-like head and a tail, usually covered in blue-black fur. However, its otherworldly origins are clear in its six limbs, two legs and four arms. They also have two tentacles sprouting from its shoulders, both ending in pads tipped with spiky protrusions. They have sharp teeth and retractable claws, which are their primary weapons in combat. They are tall and slender and have green or yellow eyes that glow with an internal light that persists even in death.
Displaced Kin Traits
Displaced Beast HumanAbility Score Imporvment
You gain a +2 to Strength and a +1 to Dexterity
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Age
Displacer Kin mature at age 15 and live until about 300 years
Size
Your height varies very little but is towards to tallest a medium heigh character can be
Lesser Displacment
As a bonus action you can make an illusion type version of yourself appear to your enemy away from where you are which give your opponent disadvantage of attack throws towards you if you are hit the effect goes away, you can only use this ability once per short and/or long rest
Tentacles And Tails
As the kin of a Displacer Beast you have 1 tail and 2 versatile tentacles which can be used for dangerous attacks. As an attack you can use your tentacles to deal 1d4 bludgeoning damage + proficiency and it also deals 1d4 slashing damage + proficiency in the same attack
Language
You speak Common, Slyvian, and one other language that your DM is alright with
Hexapedal
You have 4 arms and hands along with two strong tabxi like legs.
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