Homebrew Meerfolk Species Details
Ground Mongoose
Meerfolk are Meerkats standing on two legs and have opposable thumbs, and they have long claws on their long fingers. They have dark colored eyes and tan and gray fur surrounding their body, dark spots surrounding their eyes. Meerfolk are lean with long supporting tails, usually weighing about 60 lbs. and standing at 6 ½ feet.
Sociable Nature
Meerfolk are always seen with a friend or in a group. They have learned safety in numbers, whether or not that applies where a Meerfolk lives, they still feel comfort being in a group. Due to the gifts of Pablo, they work naturally well in a team.
Meerfolk in the wild form underground villages usually consisting of 15-30 Meerfolk. They show kindness to visitors to their towns and love to accept help. Their villages consist of workers nourishing the village, and scouts who supervise the outside of the village. Even though Meerfolk are nice and open, they show no mercy to a threat. The fact that they can work in numbers so effectively and the keen senses of Meerfolk make them a strong threat to a enemy that isn't capable.
Meerfolk Names
Meerfolk names may vary from burrow to burrow, but many are based on layers, minerals, and soil found in the earth. No Meerfolk names are defined by gender.
Names: Lateray, Peat, Alluv, Marshite, Clay, Loams, Chalk, Sandy, Silton, Geli, Histo, Spod, Andis, Oxi, Vert, Arid, Ultis, Moll, Alfiso, Incept, Enti
Meerfolk Traits
Meerfolk are sociable humanoids that work together in groups, they can burrow and have great eyesight.Burrow
You have a base burrowing speed of 20 ft.
Poison Resistance
Do to the nature of Meerkats, you are immune to effects that would make you poisoned, and have resistance to poison damage.
Pack Tactics
You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
Ability Score Increase
Due to the nature of Meerkats, you gain a +2 into Wisdom, and a +1 into Charisma.
Age
Meerfolk live around 50 years. They mature at the age of 4.
Size
Meerfolk are lean humanoids, covered in fur, around 6 1/2 feet tall. They have long tails that support them. Your size is medium.
Speed
Your base walking speed is 30 feet.
Keen Sense
Thanks to the gifts given by Pablo, you gain great senses, and advantage to Wisdom (Perception) checks.
Languages
You can speak, read, and write Common and Undercommon.
Claws
You are proficient with your unarmed strikes, which deal 1d6 slashing damage on a hit.
Previous Versions
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