Homebrew Vessel (Hollow Knight) Species Details

Vessel’s

Nothing but a husk of their former self’s and children to “The Pale King” as well to “The White Lady” who were once the rulers of a kingdom named “Hollow nest”. These beings are dubbed “Higher Beings” because of their divine like nature and their beautiful pale light that at times surrounds their form. “Higher Beings” are Godly like beings or beings beyond the gods themselves hence the “Higher Beings” title.

Vessel’s were simply used as tools for the pale king in order to defeat a threat known as “The Radiance”. The radiance wanted to plague Hollow nest for her own reasons that I will not discuss but all you need to know that the king needed a way to trap the radiance which he soon comes to regret as well as the white lady.

The pale king simply tossed the eggs that the white made into the abyss, as the darkness within this abyss hollowed out the children within the eggs. Effectively killing them neither dead or alive.

Weeks or months or whatever much time went by as the king finally found a vessel that he THOUGHT was hollow which indeed he. You see for this plan of his to work the vessel he speaks of would have no thought, no emotion, no will, no mind, no nothing which he accidentally did so unfortunately.

You see as time went on and on he slowly got attached by the vessel he intended to use as a tool to seal the radiance away into the vessel in order to protect his kingdom and as he did so did the vessel get attached to him.

This vessel in due time would be dubbed: “The Hollow Knight” and this Knight once he was sealed within the black egg that contains himself and the radiance within him once he got older and trained with his father. He became consumed by the radiance from within besides… his father now cared for him and the hollow Knight cared for him back without showing it.

Today vessels ever sense the fall of hollow nest broke free from their true birth place “The Abyss” and began to explore the lands until they fall and die.

Vessel (Hollow Knight) Traits

“No cost to great”

Ability Score Increase

Pick 1 +2 of Strength or Dexterity of your choosing, And pick +1 Score Bonus of your choosing.

Age

Vessels normally mature at the age of 12 years old but they can technically live for ever being made of a substance made of “Void”

Appearance

Vessel’s in appearance are small (at first) which a cloak over their small little body’s. It seams that over time that the cloak on their body’s seam to grow with them as if it is attached to them even though they can take it off willingly. Their body’s are black and exoskeleton like like a bug. They have large eyes (depending on your choice In game) as well as horns coming out if their heads.

Alignment

Vessels are quite tame when it comes to their alignment (dispute them being made of a substance named “Void”). Most vessels are normally neutral in nature them simply wanting to survive and explore the lands where they were forbidden to explore when they were cast out into the abyss. Though they can fall under the “Lawful” alignments such as Good, and neutral. They at times can be quite chaotic though it depends on the type I guess. 

Speed

Being normally small and weighing very little you travel at about 35ft.

Size/Height

Vessels are quite small in stature. Hence they were children when they effectively “died” in the abyss they stay in their child forms until they are trained to perfection or some select few grow taller.

The basic height for vessels would be around 3’5 to 4’1 (as children)

As their “Pure” state they would be around 6’7 to 8’5

Language

You understand how to Write, and read in common however hence in appearance you don’t really have a mouth you can’t really talk in common but you can understand it! And you can pick one language of your choice.

Void Weight

Hence you are not only made of void you are quite small in stature (well it depends how tall you currently are.) you call slightly slowly than any normal mortal that exists as of currently. You cannot or don’t take any fall damage that is about 20ft downwards or you take half the damage you would normally take.

Cavern Dweller

Before you escaped the abyss and the ruins of hollow nest you’ve grown more fond of maps and compass’s. You’ve grown more efficient with them and know how to use them better than everyone in your party! You have proficiency with Cartographer's Tools (such as a map and a compass)

Void Sight

You have been born in “The Abyss” which where you come from is completely devoid of light so you can see quite well in darkness even magical darkness!

you can see about 120ft in darkness if it’s magical or not.

Hollow Talk

Despite you  it able to talk you can still communicate depending on the circumstances. You can form a “Hive mind” with your party and you can talk away from at 120ft max with this hive mind intact. Though your language in the mind is still slightly limited because you being hollowed out as a husk.

Sign Language

Even though you cannot speak with a mouth there are other means of communication! Such as chirping, purring, and sign language! You know multiple symbols in sign language in many terms if fortunately your party understands this sign language.

Focus.

[roll]4d4[/roll] If you physically hit an enemy within melee range with a melee attack you will gain a “Soul Charge”

A soul charge is a type of energy gained by collecting “soul” which lives in every single living being. You have a soul 5 soul charge slots total even if you level up this rule cannot change. You can do two things while it has some charged soul slots or it is full.

  • 1. You can heal yourself. By rolling 4d4 dice and adding your Proficiency bonus or your Constitution bonus (pick ONE) you can heal yourself up to that much health. The slots effect this effect. If it’s fully charged you have to roll a constitution check and if you fail you take half the amount of health you were so post to gain. However if you succeed you will gain double the about of health.
  • 2. You can heal your Allie. By rolling a 4d4 and adding your Proficiency bonus or your Constitution bonus (pick ONE) you can heal your Allie to that much health. The slots effect this effect. If it’s fully charged you and the Allie you are deciding to heal have to roll a constitution check. Same rules as number one: if you fail they gain half than the health than originally but if you succeed he will gain double that.

Void Presence

Being made of void, you don’t make a sound when you are going in stealth. Because of this you gain advantage with every stealth role.

Shade Will.

You refuse to die and have experience with survival in the wild for others. You gain advantage with survival roles.