Homebrew Darkin Species Details
Either be a turn of fate or just how you are. You are born darkin, you are your weapon are bonded and must seek out a host. May your actions be good or evil, what you do will effect and change the world. You are darkin and you should wear the title proudly. Show them chaos.
Darkin Traits
Become what you were truly meant to be, BECOME THE DARKINAbility Score increase
When determining your character's ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 however, you can't raise any of your scores above 20.
Age and World View
Age Darkin increases their host's lifespan, but their maximum lifespan is. Some say 150 years, and others say they are functionally immortal.
Alignment Darkin personalities are heavily based on their host. An evil host would create an evil Darkin, a good host would create a good Darkin, and so on.
Host
Size Unlike a human, you tower over men ranging somewhere between 7 and 8 feet in height. You are a medium creature. Your base walking speed is 30 feet.
Language You can speak, read, and write Common, Abyssal (evil), Celestial (good)
Darvision
Darkvision You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fiendish Form
Flesh Fiend Made of blood, viscera, and hardened crude flesh your form is intimidating and fierce. You gain proficiency in Intimidation.
Fiendish Resistances
You have resistance to necrotic.
Darkin Weapon
Once per long rest, as a bonus action you cover a weapon in Darkin energy for 1 minute. The weapon deals additional necrotic or radiant damage equal to your Proficiency Bonus once per turn. Once during your turn, If you make a successful attack roll against a creature with your Darkin Weapon, you gain bonus temporary hit points equal to your proficiency bonus.
Additionally, This designated weapon can not be used by another creature, and while it is covered within Darkin energy you gain advantage on any checks and saves against being disarmed.
Previous Versions
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9/14/2022 3:56:37 AM
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