Homebrew Ambun Species Details
Physical Description
Ambun are bulky muscular creatures whose bodies closely resemble that of a large bipedal gorilla except for a few key differences. The first of these differences is their third eye placed squarely in the centre of their forehead coupled with their three large curled wooden horns that extend from the sides and the top of their heads. They are also oddly colored having dark grey skin and being covered in bright red fur. Ambun are also genderless as they do not reproduce but are created and sent to the material plane.
History
The ambun were created by the archfey as guards and watchmen for their towers and castles. With their excellent eyesight and burly physique, they were perfectly suited to defend the great castles of the Feywild. The archfey would also send them to the material plane to accomplish tasks for them in olden days. However, the Archfey didn't realize that they would eventually lose contact with their guards on the material plane and thus the ambun set up societies on the material plane.
Society
Ambun are very uncommon and thus their societies are generally very small. When an ambun loses the connection to an Archfey they simply carry out the last order they received and then defend the wilds and its inhabitants until they expire. Sometimes they will live with halflings or elves that will trade them food and living space for protection.
Ambun Names
Ambun names are always longer names with a fair amount of vowels
Ambun: Macoloti, Arsadeto, Byginamatu, Haratebo
Ambun Traits
The powerful defenders of the castles and fortresses of the Feywild.Guardians of the Wild.
You are proficient in the Nature and Perception skills.
Toughness.
Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Darkvision.
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Ability Score Increase.
Your Strength score increases by 2 and your Wisdom score increases by 1.
Fey-born.
Your creature type is considered to be fey.
Gore.
Your horns are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier.
Languages.
You can speak, read, and write Common and Sylvan.
Previous Versions
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9/14/2022 2:08:18 PM
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