Homebrew Nekomata oni (inspired by Orient) Species Details

Usually in their non-humanoid form they appear as large cat like creatures with large bodies and heads with a star symbol on their face with a tri-jawed mouth, with no eyes (unless angry, in which they have 3) and twin tails.

In some situations they can be transformed into humanoid forms, in which they usually look like short, chubby (large and muscular when angry), and pale humanoids with a star shape somewhere on their bodies. They retain their white hair, twin tails, and their tri-mouth. They also retain most of their memories and old habits, being extremely evil, and violent when any problem rears itself. 

Usually these type of oni are usually found in another world but somehow a portal into this world allowed some to fall through into our world, of which the nekomata oni were some of them. 

Ability Score Increases

You gain 2 points in one chosen skill and gain a 1 in another chosen skill. 

Languages

Common, and Astral tongue (language of these types of oni)

Creature Type

Fiend, Humanoid, Monstrosity

Life Span

These creatures act more like a Construct than a normal species, they are born the age they are and they stay that way for the rest of their immortal life, the only way they can die is by taking extreme damage to their body

Height and Weight

Their height in their average form they are around 3 to 4 feet tall in their transformed state, but when enraged they grow to 6 to 6 feet tall. They weight exactly as much as their true form making them extremely heavy, approximately 3 tons.

Nekomata oni (inspired by Orient) Traits

Nekomata have the following racial traits.

Rage state

When you become enraged you gain the ability to for a short time to use your oni power to become larger, more muscular, and extremely physically strong.

Creature Type

You are a Humanoid.

Size

You are Medium or Small. You choose the size when you select this race.

Speed

Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.

Cat’s Claws

You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Comments

Posts Quoted:
Reply
Clear All Quotes