Homebrew Awakened Bear Species Details

What is this?  Who am I?  These thoughts flood your mind for the first time.  You have Awakened to a whole new world of understanding...whether or not this was by divine, magical, or mutation the world is now being grasped in a whole new light.  For the first time you feel the need to walk and talk like those funny fur-less creatures you have seen before.  Go forth into the world and make it your own, stay in the forest and rule, or simply keep living your life the way it is now.

Were you captured and experimented on? Do you have a desire to see all nature thrive?  Explore how to walk like a Humanoid and try to keep your cool under their gaze.

Awakened Bear Traits

Brown Bears, are incrdible animals in many aspects, including thier lazyness

Keen Smell

The bear has advantage on Wisdom (Perception) checks that rely on smell.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Bear Body

As a bear, your creature type is beast. Additionally, you cannot wear traditional armor and must use barding and you have disadvantage on attack rolls using weapons not designed for bears.

Bear Weapons

Your claws and teeth are natural weapons with which you make unarmed strikes. Your claws and teeth deal 1d8 + Strength slashing damage. Due to your clumsy paws, you can’t use any artisan's tools, musical instruments, or weapons not designed for bears.

If you attack with your claws you can use your bonus action to do a Bite Attack.

Natural Armor

You have thick, furry hide. When you aren't wearing Armour, your AC is 13+ Dex.  You can use your natural Armour to determine your AC if the Armour you wear would leave you with a Lower AC.

Bipedal Stance

As a bonus action, a bear can raise itself onto its two hind legs prior to making an attack. When they do this, the next claw attack they make adds an additional 1d8 damage. This ability can be done the amount of time equal to your constitutional modifier per long rest.

Animal Kinship

Given your connection to the natural world, you may cast Speak with Animals without expanding a spell slot. You must complete a long rest before this feature can be used again.

Hibernator

Bearkin have explosive energy, but part of that comes directly from getting a good night sleep. And then some. While Elves can get their long rest in 4 hours of trance, Bearkin require 10 hours to fully recover (2 additional hours are needed).

Ability Score Increase

+3 to Str and Con, -2 Cha

Comments

Posts Quoted:
Reply
Clear All Quotes