Homebrew DragonFairy Species Details
Infused with the magic of the Feywild, most look like Small scaled elves with odd wings, but each has a special physical characteristic that sets them apart.
The DragonFairy walk proudly through a world that greets them with fearful incomprehension. Shaped by the dragons themselves, dragonfairy originally hatched from dragon eggs as a unique race, combining the best attributes of dragons and fairys.
| Fey Characteristics | |
|---|---|
| d8 | Characteristic |
| 1 | Your wings are like those of a bird. |
| 2 | You have shimmering, multicolored skin. |
| 3 | You have exceptionally large ears. |
| 4 | A glittering mist constantly surrounds you. |
| 5 | You have a small spectral horn on your forehead, like a little unicorn horn. |
| 6 | Your legs are insectile. |
| 7 | You smell like fresh brownies. |
| 8 | A noticeable, harmless chill surrounds you. |
DragonFairy Traits
For your dragonfairy, roll on the Fey Characteristics table or choose an option from it. You're also free to come up with your own characteristic if none of the suggestions below fit your character.Ability Score Increase
Increase one ability score by 2, and increase a different one by 1,
Languages
you can speak, read, and write Common, draconic, and elvish
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fairy Wings
Flight. Because of your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor.
Fairy Magic
- Starting at 3rd level, you can cast the Faerie Fire spell with this trait. Starting at 5th level, you can also cast the Enlarge/Reduce spell with this trait. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.
- Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).
Damage Resistance
You have resistance to the damage type associated with your ancestry.
Breath Weapon
- You can use your action to exhale destructive energy. It deals damage in an area according to your ancestry. When you use your breath weapon, all creatures in the area must make a saving throw, the type of which is determined by your ancestry. The DC of this saving throw is 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increase to 3d6 at 6th level, 4d6 at 11th, and 5d6 at 16th level. After using your breath weapon, you cannot use it again until you complete a short or long rest.
Draconic Ancestry
| Dragon Color | Damage Type | Breath Weapon |
|---|---|---|
| Black | Acid | 5 by 30 ft. line (DEX save) |
| Blue | Lightning | 5 by 30 ft. line (DEX save) |
| Brass | Fire | 5 by 30 ft. line (DEX save) |
| Bronze | Lightning | 5 by 30 ft. line (DEX save) |
| Copper | Acid | 5 by 30 ft. line (DEX save) |
| Gold | Fire | 15 ft. cone (DEX save) |
| Green | Poison | 15 ft. cone (CON save) |
| Red | Fire | 15 ft. cone (DEX save) |
| Silver | Cold | 15 ft. cone (CON save) |
| White | Cold | 15 ft. cone (CON save) |
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