Homebrew Firenewt Species Details
In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. These humanoid amphibians live in a militaristic theocracy that reveres Imix, the Prince of Evil Fire. This veneration of Imix leads firenewts to be aggressive, wrathful, and cruel.
Firenewt warlocks of Imix command firenewt warriors to prove their worth by going on raids to bring back treasure and captives. The warlocks take the choicest loot as a tithe to Imix, and then those who participated in the raid divide the rest according to merit. Prisoners that have no apparent usefulness are sacrificed to Imix and eaten. Those that are deemed capable of mining and performing other chores around the firenewt lair are kept as slaves for a while before meeting the same fate.
Firenewt Traits
A result of being a firenewt, you have the following traits of your people;Ability Score Increase
Any ability score increases by 2, and another score increases by 1.
Age
Young firenewts grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
Size
Firenewts are similar in size to humans, standing at about 6 feet tall and averaging about 150 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Fire Spit
You can use your action to exhale destructive energy. You target a creature within 10 feet of you. The creature in targeted must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. You can use this feature a number of times equal to your proficiency bonus, and regain all expended uses after you finish a short or long rest.
Fiery Adaptation
You have resistance to fire damage, and as a bonus action let out a dim light of 10 feet around you. Additionally, as an action, you can draw on the fire that lives within your blood and gain immunity to fire damage for one minute. After you use this feature you must finish a long rest before you can use it again.
Languages
You can speak, read, and write Common, Draconic, and Ingnan.
Previous Versions
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