Homebrew Gielinor Hobgoblin Species Details

(Created by Jagex, adapted for DnD5E by DragonZaid)

Hobgoblins are a race of stocky, green-skinned Humanoids said to be descended from the Ork and Goblin races, having some of the greatest characteristics of each. They are among the most devout followers of Bandos, having passed down his teachings for many generations and taking them as law.

Appearance

Hobgoblins bear visual traits similar to their Goblin and Ork ancestors. They have dark green skin which is lighter around their faces, chests, stomachs, and parts of their arms. They are slightly shorter than Humans on average, but have a significantly stockier build. Their arms are muscular and very long, and they have large heads, hands, and feet. Their grimacing grins consist of large pointed teeth and a pair of wide tusks that jut from the backs of their lower jaws. They have yellowish eyes, huge, curved noses, and long ears that angle outwards from the sides of their heads.

Dual Ancestry

According to legend, Bandos sought to create a new type of warrior for his wars and games some time after the Goblins and Orks were brought to Gielinor in the Second Age. Rather than being a simple half-breed race, Hobgoblins were created through generations of selective breeding between these two races. Bandos was pleased with the eventual result, having created a race that combined some of the best traits of their ancestors. Hobgoblins made for excellent soldiers with more well-rounded combat skills, inheriting some of the brutish strength and fortitude of the Orks and some of the dexterity and cunning of the Goblins. They turned out to be a slightly more intelligent race than either the Orks or Goblins, and could act more strategically and cohesively in combat, being especially skilled in guerilla combat techniques.

Hobgoblin Names

Hobgoblins typically have brutish sounding names that are ungendered.

Names: Bogal, Gra'magor, Granob, Gundak, Hobnob, Hor'makog, Lorgon, Magtol, Reldak, Urgun'tal, Vukto'gal

 

Gielinor Hobgoblin Traits

Hobgoblins' traits highlight their combat effectiveness.

Age.

Hobgoblins mature at the same rate to Humans and have lifespans similar in length to theirs.

Ability Score Increase.

Your Strength, Dexterity, Constitution, and Intelligence scores each increase by 1.

Alignment.

Hobgoblins’ devout following of Bandosian ideologies makes them more often lean lawful than chaotic. They are most often evil.

Size.

Hobgoblins have a slightly shorter and stockier build than humans, averaging about 5 feet tall and weighing between 150 and 200 pounds.

Your size is Medium.

Speed.

Your base walking speed is 30 feet.

Darkvision.

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Bandosian Training.

You gain proficiency with two martial weapons of your choice and with light armor.

Guerrilla Fighter.

You gain a bonus, equal to your Intelligence modifier (minimum of 1), to initiative rolls, and on your first turn during combat, you gain the same bonus to the first attack roll you make against a creature that has not yet acted.

Languages.

You can speak, read, and write Common, Goblin, and Ork.

The Common language is typically not taught amongst Hobgoblins very well, causing them to often speak and write with broken grammar while using it.

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