Homebrew Gielinor Elf Species Details
(Created by Jagex, adapted for DnD5E by DragonZaid)
Elves are a tall, graceful, and diverse people that mainly live in Tirannwn, the westernmost region of Gielinor. They are a race with one of Gielinor's longest lifespans. Making little use of Human magic and technology, Elven society utilizes tools, weaponry, and magic based on the use of crystals. Elves have a deep connection with the crystal goddess Seren. Because of their rarity outside of the westernmost areas of Gielinor, many people regard the Elves as merely a myth.
Appearance
Elves have a similar appearance to Humans, but are slightly taller and more slender on average and have long, pointed ears. They are renowned for their beauty and grace. While most have fair skin with faint tints of pink or beige, Elves can have a variety of skin colors ranging from very fair to dark mahogany. Many have tattoos of swirling or sometimes angular patterns, usually on their faces. Most Elves, male and female, have long, straight hair that is typically either let down beyond shoulder length or put up with decorative circlets or other accessories. Their hair can be of any typical color—including blond, brown, black, and red—as well as any manner of unusual colors like green or magenta.
Bound to Seren
Before coming to Gielinor, the Elves lived on Tarddiad, a world covered in trees and crystalline structures. They lived in a peaceful and harmonious society organized into nine clans. When Seren arrived, she took an interest in the world and its inhabitants. She bestowed upon them many gifts of knowledge to improve their quality of life, such as the ability shape crystals into useful forms through a type of magical chanting known as crystal singing. The Elves quickly grew to adore Seren, and she grew very fond of them as well. She loved and cherished them, and saw herself as a maternal figure to them. During Seren and the Elves' time on Tarddiad, one of Seren's most beloved Elves died of old age. In a desperate attempt to prevent something similar from happening in the future, the heartbroken goddess attempted to extend the lifespan of the Elves. In doing so, she inexplicably tied the race to herself, creating a powerful and unusual magical bond between them. Due to this bond, any Elf that wasn't in Seren's presence for an extended period of time would slowly grow ill and feverish, eventually leading to their death. For many years Seren sought a way to break the Elves' dependence on her so that they could live freely, but her search was fruitless.
Shattered Goddess
The Elves were one of the earliest races to arrive on Gielinor, being brought there by Seren in the early First Age. Most were very resistant to the idea of relocating, but Seren was able to convince them, emphasizing the world's great beauty and abundance of resources. Seren also hoped that she might find some way to wean the Elves off their dependence on her on this new world. The Cywir clan, which placed great value in history and tradition, decided to stay behind on Tarddiad. Seren and the Elves created Prifddinas, a great crystal city and one of the first establishments on Gielinor. Races of Gielinor — DragonZaid 35 The Elves remained mostly isolated from the bloodshed of the God Wars, with the exception of a small minority who chose to leave Tirannwn in order to fight. When the wars ended and the gods were being banished from Gielinor, Seren knew she couldn't simply leave her Elves behind, for they would almost certainly all grow ill and die once separated from her. Instead, she shattered herself into many shards of crystal containing her very being. The process would destroy her, but the pieces of crystal would fulfill the bond, preventing the Elves from dying. The Elves mourned the loss of their beloved goddess, but for the first time in generations, they were free of their dependence on Seren.
The Lost City
With Seren gone, the Elves were without guidance for the first time. The current ruler of the Elves, King Baxtorian Cadarn, and the Cadarn Clan attempted to retain order within Elven society as well as expand their presence eastward. They lead the construction of a route through the Galarpos Mountains to the east of Tirannwn and created establishments in what is now the Kingdom of Kandarin. While the King and much of the Cadarn clan were away, issues arose in Prifddinas. The Iorwerth Clan abandoned Seren, turning instead to a being known as the Dark Lord. They took control of the city, sparking the Elven Civil War between the Iorwerth and the other seven clans of Tirannwn. The Iorwerth were powerful warriors, crushing their opponents with relative ease. The lives of many Elves on both sides were lost in the war. After failed attempts to suppress the Iorwerth Clan and liberate Prifddinas, King Baxtorian organized efforts to rescue the Elven Council of Elders. The council then performed a powerful ritual beneath the city, reverting the entirety of Prifddinas into the form of a crystal seed. Anyone within the city at this time was also preserved within the crystal. While the majority of the forces of the civil war were preserved within the crystal seed of Prifddinas, the Iorwerth Clan was still able to maintain power over much of Tirannwn due to a significant amount of Elves having been outside the city at the time of the ritual. The other clans attempted to retake Tirannwn, but were hunted down by the Iorwerth. Those that remain now hide in the forest of Isafdar and the small village of Lletya, while the Iorwerth control the chasm left behind by Prifddinas and its surroundings.
Elven Clans
Elven society is divided into nine clans, families from their home world of Tarddiad. The clans are distinguished by bloodline, and each specializes in a particular craft or set of skills. Before the Elven Civil War, the clans ruled over Elven society equally
Cywir Clan
The Cywir Clan was the only one to remain on Tarddiad when Seren brought the rest to Gielinor. They chose to do this due to the great value that they placed in history and tradition.
Amlodd Clan
The Amlodd Clan holds a strong connection with nature and the spirit plane. They specialize in conjuration and transmutation magic.
Cadarn Clan
The Cadarn Clan have military roots, holding the responsibility of protecting the other clans. They specialize in archery and evocation magic.
Crwys Clan
Like the Amlodd Clan, Elves of the Crwys Clan hold a strong connection with nature. They are skilled botanists and farmers in charge of growing food, herbs, and trees for the other clans.
Hefin Clan
The Hefin Clan are a pious clan with an especially strong connection to Seren. They are some of the most dexterous of the Elves, and many members of the clan serve as monks, priests, and clerics.
Iorwerth Clan
The Iorwerth Clan is comprised of warriors, assassins, and slayers of beasts. They initiated the Elven Civil War and still rule over most of Tirannwn at present day.
Ithell Clan
The Elves of the Ithell Clan are talented craftsmen who pursue a variety of trades, including woodworking, pottery, jewelry, and construction. They are also the most skilled at crystal singing.
Meilyr Clan
The Meilyr Clan are herbalists known for their experimentation with herbs and other ingredients to create useful potions. They are also knowledgeable explorers and delvers of dungeons.
Trahaearn Clan
The Trahaearn Clan are hard working Elves that specialize in mining and metalwork. They are responsible for harvesting useful ores and creating the majority of the metal objects required by the other clans.
Elf Names
Elves have gendered names between one and four syllables.
Male Names: Alfon, Arianwyn, Briallen, Cynog, Daffyd, Dilwyn, Erethdor, Essyllt, Gethin, Gruffydd, Helwyr, Idris, Islwyn, Morvran, Nissyen, Oluien, Rhodri, Sior, Teclyn, Trevelian, Wythien
Female Names: Adyna, Auron, Bronwyn, Eilwynn, Eirlys, Eluned, Gwir, Haluned, Heriau, Ilfeen, Iona, Lunet, Mawrth, Merethiel, Mhistyll, Myfi, Oronwen, Rhiannon, Tiwlip
Gielinor Elf Traits
Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement.Ability Score Increase
Your Dexterity score increases by 2.
Age
Elves mature at a much slower rate than Humans, and are still considered children until they are about a century old. Elves can live to be about 500 years old.
Alignment.
Before the Iorwerth Clan rose to power, Elves lived in a cooperative society where each clan worked together for the benefit of all.
At the same time, Elves believe that it is important for people to have the freedom to live as they choose.
Most Elves are neutral or good, and they range between the gentler aspects of law and chaos. Certain Elves, however, such as some members of the Iorwerth Clan, may be more inclined toward evil.
Size
Elves have a similar build to Humans, but are slightly taller and more slender. They are between just under and well over 6 feet tall.
Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Elven Versatility.
You gain proficiency in any combination of two skills or artisan's tools of your choice.
Crystal Singing.
Once you reach 3rd level, you can cast the Magic Weapon spell as a 2nd-level spell once with this trait, and regain the ability to do so when you finish a long rest.
Wisdom is your spellcasting ability for this spell.
When you cast this spell using this trait, the targeted weapon takes on a crystalline appearance for the spell's duration.
Languages
You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.
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