Homebrew Enoron Skurgalesh Species Details
There are places all through the realms, such as Uraexas, that are haunted by lingering spirits of those passed. Skurgalesh are those who have had their very essence touched by these spirits and have been transformed by having that bit of themselves torn between The Material Plane and The Umbral. This transformation is obvious in their mostly clear, greyish flesh that shows the pumping veins and strands of muscle that lie beneath. The Skurgalesh have rounded ears, white hair, and yellow tinted eyes, while keeping all the other physical attributes of their ancestral species. However, the Skurgalesh also gain traits such as longer lives, ethereal sight, and darkvision that may not be traditional to their species.
While some Skurgalesh are born, having been touched in the womb, most are transformed later in life. Many Umbralesh seek a life of adventuring, feeling cast out in normal society or treated harshly, and hope to find some sort of cure.
Ghost Touched
The creation of is unintentional and never motivated. While it is widely not understood how it happens at all, there are beliefs that some are born with a spark of The Umbral in their blood and those few are prone to being transformed if they come in to contact with a spirit. This being said, there seem to be certain other circumstances required that aren’t understood either. The creation of Skurgalesh is confusing, and to most, extremely frightening.
Enoron Skurgalesh Traits
Instead of choosing one of the game’s races for your character at 1st level, you can use the following traits to represent your character’s lineage, giving you full control over how your character’s origin shaped them:Creature Type
You are a undead and humanoid. You determine your appearance and whether you resemble any of your kin.
Size
You are Small or Medium (choose when you gain this lineage).
Speed
Your base walking speed is 30 feet.
Ability Score Increase
One Ability Score of your choice increases by 2.
Variable Trait
You gain : darkvision with a range of 60 feet
Languages
You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.
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