Homebrew Dog Species Details

I attempted to balance this race using a "point buy" system and going for flavor. Obviously there's going to be some big down sides to playing an animal, but It's for fun. I intended to use this with the Monk class's abilities, but it may work for other classes too.

Dog Traits

You attac but also protec

Ability Score Increase

Your Dexterity score increases by 2, and choose another ability to increases by 1.

Pack Tactics

For the next 1 minute, you gain advantage on the first attack roll each round against a creature if at least one of your allies is within 5 ft. of the creature and that ally isn't incapacitated. You cannot activate this ability again until you've finished a long rest.

Bite and Claw

Your unarmed strikes deal 1d4+STR. Unarmed strikes deal Piercing (Bite) damage or Slashing (Claw) damage. Your Natural weapons count as monk weapons if applicable.

Man's Best Friend

You may cast Charm Person once per long rest without expending a spell slot. Charisma is your Spellcasting ability for this spell. The DC of the save is 8 + your Proficiency Bonus + CHA

Keen Hearing and Smell

You have advantage on Wisdom (Perception) checks that rely on hearing or smell.

Speed

Your base walking speed is 35 feet.

Size

Your size is Medium. 

Alignment

Dogs can be any alignment, but a typical dog is Neutral Good or True Neutral. The hierarchy of some packs of dogs may drift towards lawful, while other dogs may prefer a more lone and chaotic lifestyle. 

Age

Good dogs die young. 13 human years is an old dog.

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