Homebrew Dog Species Details
I attempted to balance this race using a "point buy" system and going for flavor. Obviously there's going to be some big down sides to playing an animal, but It's for fun. I intended to use this with the Monk class's abilities, but it may work for other classes too.
Dog Traits
You attac but also protecAbility Score Increase
Your Dexterity score increases by 2, and choose another ability to increases by 1.
Pack Tactics
For the next 1 minute, you gain advantage on the first attack roll each round against a creature if at least one of your allies is within 5 ft. of the creature and that ally isn't incapacitated. You cannot activate this ability again until you've finished a long rest.
Bite and Claw
Your unarmed strikes deal 1d4+STR. Unarmed strikes deal Piercing (Bite) damage or Slashing (Claw) damage. Your Natural weapons count as monk weapons if applicable.
Man's Best Friend
You may cast Charm Person once per long rest without expending a spell slot. Charisma is your Spellcasting ability for this spell. The DC of the save is 8 + your Proficiency Bonus + CHA
Keen Hearing and Smell
You have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Speed
Your base walking speed is 35 feet.
Size
Your size is Medium.
Alignment
Dogs can be any alignment, but a typical dog is Neutral Good or True Neutral. The hierarchy of some packs of dogs may drift towards lawful, while other dogs may prefer a more lone and chaotic lifestyle.
Age
Good dogs die young. 13 human years is an old dog.
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