Homebrew Drin Species Details
The Drin are a result of a trisk between a dryad and a mortal. They have no tree to return to and must make use of the mortal world to survive. Their hair is made of leaves, their skin a mimic of their mother's bark. At times they are confused for eladrin or for dryad's in truth but they are neither of these things.
Drin Traits
Drin share certain racial traits as a result of their Dryad legacy.Ability Score Increase
You may choose to increase an ability score by 1 and another to increase by 2.
Age
Drin reach maturity at the same rate as humans and can live up to 800 years.
Size
Drin are about the same size and build as humans. Your size is Medium.
Languages
You can speak, read, and write Common and Elvish or Sylvan.
Creature Type
You are fey.
Speed
Your base walking speed is 30 feet.
Connect To Source
Drin require four hours of downtime, serving as a their long rest, preferably outside to reattune themselves and gather strength for the next day.
Darkvision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Dryad Legacy
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Dryad Magic
You know the druidcraft cantrip. When you reach 3rd level, you can cast the entangle spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the barkskin spell once with this trait and regain the ability to do so when you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).
Mother Tongue
You can comprehend and communicate with plants.
Comments