Homebrew Redguard Species Details

The Redguards are a race of humans who hail from the lost continent of Yokuda and now reside primarily in the province of Hammerfell. While officially Yokudans, they acquired their current name through the corruption of the native Yokudan term "Ra Gada," which, loosely translated, means "warrior wave." Due to their swift and decisive conquest of Hammerfell, the Redguards are renowned as the most naturally gifted warriors in Tamriel. Their ferocity and versatility is also manifested in their personality, which lends itself to why they are most effective as scouts and in small units as opposed to being deployed as rank-and-file soldiers.

They have home province in Hammerfell.

 

In the reckonings of most worlds, Mens or humans are the youngest of the common races, late to arrive on the world scene and short-lived in comparison to Mers or elves and dragons. Perhaps it is because of their shorter lives that they strive to achieve as much as they can in the years they are given. Or maybe they feel they have something to prove to the elder races, and that’s why they build their mighty empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, achievers, and pioneers of the world.

A Broad Spectrum

With their penchant for migration and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds. Human skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight); males might sport facial hair that is sparse or thick. Humans reach adulthood in their late teens and rarely live even a single century.

Variety in All Things

Humans are the most adaptable and ambitious people among the common races. They have widely varying tastes, morals, and customs in the many different lands where they have settled. When they settle, though, they stay: they build cities to last for the ages and great kingdoms that can persist for long centuries. An individual human might have a relatively short life span, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. They live fully in the present—making them well suited to the adventuring life—but also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.

Lasting Institutions

Where a single elf might take on the responsibility of guarding a special location or a powerful secret, humans found sacred orders and institutions for such purposes. While dwarf clans and halfling elders pass on the ancient traditions to each new generation, human temples, governments, libraries, and codes of law fix their traditions in the bedrock of history. Humans dream of immortality, but (except for those few who seek undeath or divine ascension to escape death’s clutches) they achieve it by ensuring that they will be remembered when they are gone.

Although some humans can be xenophobic, in general, their societies are inclusive. Human lands welcome large numbers of nonhumans compared to the proportion of humans who live in nonhuman lands, except for the Nords of Skyrim.

Exemplars of Ambition

Humans who seek adventure are the most daring and ambitious members of a bold and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power, wealth, and fame. More than other people, humans champion causes rather than territories or groups.

Human Names and Ethnicities

Having so much more variety than other cultures, humans as a whole have no typical names. Few human parents give their children names from other languages (pronounced more or less correctly), but most parents give names that are linked to their region’s culture or to the naming traditions of their ancestors.

 

 

 

Redguard Traits

It’s hard to make generalizations about humans, but your human character has these traits.

Ability Score Increase

Your Constitution score increases by 2. Your Strength OR Dexterity increases by 1.

Age

Humans reach adulthood in their late teens and live less than a century.

Size

Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Imperial and Yokudan.

Yokudan Blood

Your Yokudan blood gives you resistance against all non-magical diseases and poisons. You have advantage on saving throws against poison and diseases, and you are resistant to poison damage.

Desertwalker

You are from the Alik'r desert and you can endure hot climates longer. You have advantage on all saving throws to resist heat exhaustion and other similar environmental hazards. Additionally, when being tracked in a desert, opponents have disadvantage to finding your tracks, and you have advantage at finding tracks in a desert.

Redguard Weapon Training

You are proficient with martial weapons. Additionally, you can do Two-Weapon Fighting with these weapons with the exception of two-handed weapons.

Figthing Training

Your proficiency bonus is increased by 1 when performing melee weapon attacks.

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