Homebrew Druidspawn Species Details

Nature's Offspring

Sevral years ago, a group of Circle of Land druids of the forest had spent so much time inside the woods, that they had developed strong attachments to the trees they dwelled with. The effects of the druids' magic, along with their attachment to the forest, led to the trees gaining sentience and taking on a more humanoid appearance. They were quickly accepted into the druid's sect, where the Druidspawn became an even more integral part of their society. After a while, the Druidspawn longed to explore the world beyond the forest, and a few left. They were at first met with suspicion and hostility, but they were able to find home in small villages, expanded from there.

Plantlike Nature

Even though Druidspawn are sentient and have a humanoid appearance, they still retain most of their plantlike nature. They have lifespans mirroring that of trees.They don't eat, but instead gain nutrients from the sun and from water.  They also don't have males and females, they grow seeds on their limbs when they reach maturity, which they then plant in the ground to produce more of their kind. Despite this, they can still develop strong attachments to individuals, even sometimes seeing them as family.

Curious and Adaptable

Druidspawn left their home in order to explore the outside world. All they had ever known was the forest, making civilization an exotic and interesting place to explore. They love to learn and are constantly discovering new things. Even though they are best suited as Rangers and Druids, their curious nature led to many becoming members of other classes.  

Druidspawn Traits

Because of your plant-like nature, you have several traits that differentiate you from members of other races.

Ability Score Increase

When determining your ability scores, increase one ability score by 2 and a different score by 1 or increase three different scores by 1.

Creature Type

You are a Plant

Age

A typical Druidspawn reaches maturity when they are 40 and live for around 500 years.

Size

Your size is medium or small, determined when you select this race.

Speed

Your base walking speed is 30 feet.

Tremorsense

You have tremorsense out to a range of 15 feet while in contact with loose earth.

Connection to Nature

Because of your strong connection to the forest, you gain proficiency in the Nature and Survival skills.

Barkskin

Because your skin is made of bark, you gain a +1 bonus to your AC.

Regenerate

Because you are a plant, you can regenerate any limbs you have lost over the course of a year. You still gain this benefit if you are aged by magic.

Photosynthesis

Because of your plant-like nature, you gain nutrients different from most humanoids. You do not eat, but instead gain the same benefits of consuming a pound of food by spending at least one hour in the sun. You still need to drink a gallon of water daily, same as most humanoids. You also breath and gain exhaustion as normal.

Druid Magic

Some of the magic of the Druids who created the Druidspawn still resonates inside you. You know one cantrip of your choice from the druid spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for it, chosen when you select this race.

Languages

You can speak, read, and write Common and Druidic.

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