Homebrew Andamen Species Details

Once quite numerous, the so called beast-men are now a dwindling race. There are several distinct sub-species of andamen, each created through numerous attempts at cross-breeding and magical experimentation. Andamen are always mammalian predators, with the most common being the lion-men, jackal-men (gnolls), wolf-men, leopard-men (agioto), tiger-men, and panther-men. Regardless of type, all andamen have humanoid, fur-covered bodies as well as the heads and visages of their animal counterparts. Many andamen display human hair growth in addition to their animal traits. While they possess sufficient manual dexterity for weapon use, andamen are also capable of attacking with claws and teeth.† In the wilds, andamen often live in prides or packs of 4–20 individuals. They prefer plains and savannahs to other types of terrain and usually live in huts made of woven grass. As they are creatures of magical origin, andaman reproduction is erratic at best. While female andamen will usually give birth to a litter of 1–4 cubs each year, there is a 50% chance that each of the young will be an animal, not an andaman. Thus it is believed that the andamen are slowly breeding themselves into extinction.

Andamen are generally grim by nature, tending to be impassive unless aroused to anger. They are fiercely loyal to their companions and savage fighters—with or without weapons. Although andamen do not like the scent of nethermen, they bear no ill will toward the humanoid races. Like their bestial ancestors, they have little spell casting ability though Andamen Shamans and Druids are not unheard of.

 

 

† Andamen may attack with one bite and two claw attacks when fighting unarmed. Neither boxing nor martial arts will increase the number of claw attacks possible.

Andamen Traits

Natural Weaponry

Highly Perceptive

Andamen gain a +1 bonus to Perception checks and saves.

Speak with Animals

Andamen may speak with the animal type they resemble as per the spell Speak with Animals.

Natural Skills

Andamen can move silently with a successful DEX check.  Andamen rogues gain a +1 to their ability to Move Silently.  Andamen can also track foes by scent with a successful Perception Check, though if their target moves through water, it forces the Andaman to make a perception check at =3 to continue tracking the target.

 

Natural Weaponry

Andamen can attack with two claw attacks and a bite.

Darkvision

See in Darkness

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