Homebrew BCG Xvart Species Details

Xvarts were most likely to live in hills or caves. Tribes are often made up of around 100 xvarts. Each tribe had a leader and roughly 3 lieutenants.

Xvarts had little interest in coins and currency. Making deals with xvarts often meant having to trade goods or services.

While the males hunted and pillaged, the females would care for children and basically run the tribe. Xvarts were normally conceived in the spring and the autumn. Offspring were born in pairs and were cared for until they were around 7 years old. At this point they were considered adults and assumed their role in the tribe.

BCG Xvart Traits

As a xvart, you have the following racial traits.

Darkvision

Your vision in darkness isn’t as strong as most races but still sufficient. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

 

Low Cunning

You can take the Disengage action as a bonus action on each of your turns.

 

Raxivort's Tongue

You can communicate with ordinary bats and rats, as well as giant bats and giant rats, as if you share a common language.

Ability Score Increases

When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.

Languages

You can speak, read, and write Common and Abyssal. 

Size

Xvarts average about 3 feet tall and weigh about 40 pounds. Your size is Small.

Speed

Your walking speed is 30 feet.

Comments

Posts Quoted:
Reply
Clear All Quotes