Homebrew Animatronic Species Details
History
Animatronics are devices that power the mascots at Freddy Fazbear's Pizza. They cannot be turned off, or else they will lock up. They can kill a human by stuffing them in a suit with animatronic devices in them. The animatronics are also bipedal robots and the main antagonists of the Five Nights at Freddy's franchise. In the first game, the animatronics consist of the titular Freddy Fazbear, as well as Bonnie, Chica, Foxy, and additionally, the mysterious Golden Freddy.
Animatronic Traits
AsiAbility score increase
Ability Score Increase. Your Constitution score increases by 2 and your Strengthscore increases by 1.
Age
Age. Animatronics do not age, and as such can live indefinitely. You are immune to magical aging effects.
Alignment
Alignment. Animatronics are dynamic, changing from good during the day to evil at night, but some are the same all of the time. They also usually tend to lean towards chaotic alignments.
Size and weight
Size. Animatronics may vary slightly in height but are always much taller than humans, ranging from 8 to 10 feet tall. Their metal bodies also make them much heavier than other races, ranging from 300 to 500 pounds. Your size is large.
Speed
Speed. Your base walking speed is 25 feet.
Dark vision
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Maintenance required
Maintenance Required. Whenever you are reduced to 0 hit points, you deactivate and fall unconscious. You are stable in this state but must receive maintenance to regain consciousness. Healing spells can be used to jump-start your system and cause you to regain consciousness, but you take one level of exhaustion until repaired, which can be done over a short or long rest. Alternatively, a creature may make a DC 14 tinker's tools check to repair you throughout a short or long rest. If successful, you gain 1 hit point and regain consciousness. Constructs have an advantage on this check.
Mechanical nature
Mechanical Nature. You are considered a construct. You do not require food, drink, air, or sleep to survive, and are immune to poison and disease.
Natural armour
Natural Armor. Your AC is equal to 13 + your Constitution modifier. You cannot wear armor unless it is specially fit for your suit. It costs 25% more to make to make armor that can fit the suit and will take 1 day. Donning and doffing armor now takes 15 extra minutes, as they must be unscrewed from your body.
Showtime
Showtime. You gain proficiency in Performance and Intimidation.
Languages
Languages. You can speak, read, and write Common and two other languages of your choice.
Glamrock variant
Glamrock Variant
You are more durable and modifiable, but you now run on a battery to compensate for all the energy you use up
Additional abilities=Your Constitution score increases by 1 and your Strength score increases by 2.
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