Homebrew Spiderling Charmer Species Details
Caught In The Web
Spiderlings are tortured souls, any who find themselves cursed with the “Blessing” of Lolth, isolate themselves from others in shame and despair. Their once normal bodies having been transformed into the likeliness of a spider, a twisted image of what they were before. Their limbs now covered in a cold hard shell rather than the once soft warmth of flesh.Their four eyes gleaming in the darkness of caves and forests as they cry tears of old memories and their past life. Navigating through the tunnels of the underground and swinging from the branches of trees using their extra spider like appendages stuck onto their back like spears in a corpse. Lonely and miserable many Spiderlings desperately crave the warmth of others, the feeling of laughter of happiness within the isolated prisons they have trapped themselves inside.
It’s Better To Stay Away
When an infected humanoid undergoes a transformation that turns their body to that of a Spiderling, they are usually thrown out of town or burned while in the Caccone phase of the transformation. Knowing this many victims wander off into the nearest most isolated area they can find. Once the Caccone phase begins movement becomes impossible. After 3 months and in some cases after 2 years the victim hatches from the caccone, their body now that of a Spiderling. Some victims that hatch from their caccone attempt to return home in hopes that the people back home will accept them for what they are. Usually this turns out poorly as the people mistake the victim as a monster and attempt to kill or run away from them. Heart broken the Spiderling retreats to the wilderness (or sewer if there is one) and most will remain there for the rest of their lives. Very rarely do Spiderlings ever try to return to society but when they do they usually wear masks, cloaks, or some form of concealment. Even rarer, some Spiderlings become merchants, craftsmen, or Tinkerers. Or in the case of Charmers, mafia bosses, politicians, and dancers.
You Will Be My Friend
Years of isolation can take a toll on a Spiderling. While some grow spiteful, a rare few decide to utilize their demonic charms and web weaving skills to their advantage. Using animals and travelers as practice, these Spiderlings have learned how to project images with their eyes and twirling web, in order to obtain what they want.
Spiderling Charmer Traits
Spiderling Traits The curse that befalls them also granted them to what some call a blessing, immortality. Many travel the lands for hundreds of years gathering knowledge and learning ancient magics. Others seeking monsters to prove their name worthy of the affection of other humanoids. The Spiderling life is tough and filled to the brim with a cobweb of memories and pain. At least it would be if the Spiderling wasn’t a Charmer.Ability Score Increase
Using their looks and piercing gaze the Spiderling charmer is as charming as they are intimidating. Charisma +2 Dexterity +1
Age
Spiderlings mature at the age of 20 and will remain as that age for as long as they live (they don’t age or die unless fatally wounded). Upon emergence from the Cacone Phase the Spiderling reverts back to the age of 25 (human years) or the racial equivalent to that age, no matter the age prior to the transformation. A gift to others, a curse to the Spiderlings. If victim is younger than the age of 25 they will age until they reach that 25 year racial equivalent.
Alignment
Spiderlings dislike those of higher power ,and are prone to disobey the law as it has never treated them too kindly. Spiderlings are also very curious creatures as their eyes are able to perceive more than what is seen through the normal humanoids eyes. There has never been a Spiderling of Lawful nature and most Spiderlings tend to lean towards the “good” due to years of isolation and rejection and the desperation for friendship it caused. Unless of course if the Spiderling is a charmer. In the case of a Charmer the Spiderling does whatever they desire and cares little for the effects it may have on others.
Size
Spiderlings stand between 4 feet and 7 feet tall and average about 200 pounds. Your size is Medium.
Speed
Using their extra limbs to add some speed to their step. Spiderlings have a base walking speed of 40 feet.
Spider Sense
When rolling for a perception check and landing on a 1 the player may reroll. However the player must take the reroll. You have proficiency in Perception.
Spider Sense
You can speak to spiders. They’ll warn you of danger. When in forest or dungeons gain +2 in initiative.
Charming Gaze
Alluring Web: Once per day, your eyes project an image of spinning web. This grants the user +1d10 on one persuasion check in any interaction. Must be activated before interaction.
Piercing Stare: Once per day, your eyes become an inescapable cavern of death. This grants the user +1d10 on one intimidation check in any interaction. Must be activated before interaction.
Puppy-Dog Glare: Oncer per day, your eyes become deep pools of innocence and purity. This grants the user +1d10 on one deception check in any interaction.
Spider Seduction
After practicing your charm techniques for so long you naturally develop the ability to use Charm Person and Friends.
Previous Versions
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