Homebrew Brigganock Hewer Species Details

Brigganocks are frantic, mouse-sized creatures that live in mines. Whenever a mortal makes a nonmagical wish, perhaps while blowing out the candles on a birthday cake or tossing a coin down a well, an echo of that wish becomes lodged in a stone buried deep in the earth of the Feywild. Brigganocks seek out these wish stones, discarding the ones that contain wishes of ill intent and keeping those that hold good wishes. Brigganocks refine wish stones into gems and use them to decorate their architecture and crafts, or they trade them to other Fey for food and favors. A more powerful Fey creature can use a wish stone to scry on the maker of the wish, empower a supernatural charm, or provide the spark needed to create an animated object. Other uses are possible as well.

A Brigganock’s soul lives outside its body, manifesting as a bulb of pale light that floats alongside it and helps the Brigganock see in the dark. Brigganocks have minor spellcasting abilities that help them survive. They also have the ability to manipulate time, allowing them to accomplish hour-long tasks in a matter of seconds, though a Brigganock must rest between these bursts of temporal acceleration.

Brigganocks are born in clutches of eggs, anywhere from 3 to 20 in a single clutch. Sometimes, one of these eggs is formed much larger than their siblings, and upon hatching, a Brigganock Hewer is born. Growing much larger than their parents and others of their kin, Brigganock Hewers often become valued workers of their small communities, with many rising to leadership and high ranking positions. While sharing the appearance and abilities of their smaller brethren, Brigganock Hewers have the unique ability to retract their soul light, holding it within their body.

Brigganock Hewer Traits

Brigganock Hewers have the following traits:

Ability Score Increase

Your Dexterity increases by 2, and your Constitution by 1.

Age

Brigganock Hewers are born from eggs like their smaller kin, fully maturing after 2 weeks and often living up to 80 years old.

Size

Brigganock Hewers are much larger than their counterparts, but still dwarfed by most races. Your size is Small.

Speed

Your base walking speed is 30 feet.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Your creature type is Fey.

Born to Dig

Brigganock Hewers are miners by nature, having a natural instinct for pilfering the depths and digging up wish stones or the occasional rare gem. You have proficiency with the war pick and one other artisans toolset of your choice. You also have twice proficiency with jeweler's tools.

Soul Light

Like their regularly sized relatives, a Brigganock Hewer's soul exists outside of their body. It resembles a bulb of pale light that floats alongside them, helping them see in the dark. They have an ability that regular Brigganocks do not have however, able to absorb the light into themselves, dispelling it's glow.

You are accompanied by an insubstantial, invulnerable ball of light that contains your soul. The soul sheds bright light in a 20-foot radius and dim light for an additional 20 feet. As a bonus action, you can absorb the light to hide it, or move it up to 30 feet away from you, it being unable to go further. This light can travel through nonmagical barriers and creatures.

Time Lapse

Brigganocks are known for their quick work and incredible work ethic, often going weeks at a time without sleeping to continue picking at the rock. When a rush job is needed however, they have a trick up their small sleeves. They can warp time around themselves briefly, finishing complicated and tedious tasks in moments.

You are immune to exhaustion. As an action, you can accelerates the passage of time around yourself, enabling you to accomplish up to 1 hour of work in a matter of seconds. This work can’t affect any creature other than you, or any object being worn or carried by another creature, and the activity must take place within a 20-foot cube. For example, you could use this action to rapidly carve a pumpkin, cook and eat dinner, move a pile of stones, or tie a dozen knots in a length of rope. After you use this ability, you must complete a short or long rest before you can use it again.

Innate Spellcasting

You know the minor illusion and spare the dying cantrips. You can also cast detect magic an amount of times equal to your proficiency bonus, and when cast using this trait it does not require concentration and lasts for 1 hour . Starting at 3rd level, you can also cast meld into stone with this trait. Once you cast it, you can’t do so again until you finish a long rest. Charisma is your spellcasting ability for these spells.

Languages

You can speak, read, and write Common and Sylvan.

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