Homebrew Houndfolk Species Details

LOYAL TO THE END

Those lucky few who have seen the Houndfolk and those even luckier few who have fought beside them claim many things of the furry fighters. The most common is that there is no more loyal ally than Hounfolk. Houndfolk Tribes have been known to dedicating themselves for years to finding a single lost member.

FRIENDLY DIPLOMATS

A Houndfolk's initial demeanor is almost always friendly. Tribes welcome outsiders, feeding them and letting them rest for the evening. Their friendly demeanor is not immune to sharp animalistic instinct, though and will quickly become guarded and even intimidating or violent as soon as a threat is perceived.

Nomadic Clans

Hound never stay in one place for very long, always traveling to see new places, learn new things, and meet new people. When they travel, they do so in tightly knit clans of many different types of Houndfolk all living and working together. Houndfolk society is fair and just, with everyone getting what they need and those who provide the most of the clan getting the extra.

BORN ADVENTURES

With a thirst for knowledge and new experiences and a wanderlust that prevents any feelings of home, Houndfolk are natural adventurers, Many break off from their clans and go with a few others to seek adventure, glory, and knowledge.

 

Houndfolk Traits

Your Houndfolk character has a variety of natural abilities, thanks to years of self-sufficiency.

Ability Score Improvement.

Your Charisma score increases by 2

Unflinching Ferocity

You have advantage on saving throws against being frightened. 

Age

Due to their innate connection to nature and the gods. Houndfolkgenreally live until halfway through their third century. Houndfolk reaches adulthood at age of 40.

Alignment

Houndfolk are almost universally, A small number are neutral and almost none could be considered evil. They tend to land between chaotic and lawful, with the occasional Houndfolk leaning more one way or another.

Size

Houndfolk's size can vary greatly with some only 3 and a half feet tall while others are up to 7 feet tall. Size is determined by subrace.

Speed

Your base walking speed is 30 feet regardless of your size.

Darkvision

Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Bite Attack

You are considered proficient in the bite attack. It is a Strength-based attack and deals 1 d4 piercing damage.

Languages

You can speak, read, and write Common and Sylvan. Sylvan is very similar to Elvish to the point where the two are almost mutually intelligible.

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