Homebrew Daemogoth Species Details

Daemogoth are five armed creatures ranging from around five feet to a little over 6. They are natural spellcasters and posses an innate talent for necromancy. They often have a ring of antlers, horns or floating stones surrounding their heads, which have six green or purple eyes. They have small mouths filled with needle-like teeth and large, pointed ears protruding off the side of their heads. They have thick grey skin, occasionally covered in lighter fur. 

Daemogoth Traits

These are the inherent features of Daemogoth

Inherent Spellcasting

Due to their ties with magic, all daemogoth can cast some spells

At first level you can cast inflict wounds as an action on one of your turns.
At fifth level you can cast Vampiric Touch instead
At tenth level you can cast Contagion instead
You can use this ability once per long rest. You can also cast these spells as if you knew them with the correct spell slot.

Five Limbs

Due to their five arms Daemogoth have special features.

You have advantage on ability checks made to interact with an object
You have disadvantage on ability checks made to conceal your appearance
You have five arms for the purpose of lingering injuries and holding objects
You can hold 2 extra light objects

Languages

You know Common, Abyssal and one language of your choice

Ability Score Increase

Your Intelligence score increases by 2

Your Wisdom score increases by 1

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