Homebrew Dwelf Species Details
The rare combination of two races that don't often mingle, much less mate. Dwarves and Elves as a whole hold many views on the world and their place in it that conflict, resulting in a multitude of quarrels, skirmishes, and bad blood.
But a rare few dwarves and elves get past their differences and learn to understand the others' viewpoint, resulting in a beautiful, if a tad strange, relationship. Or maybe a few adventurers drank a bit too much and made some decisions they'd soon regret.
In any case, the result is a dwelf, an physical marvel that benefits from the strengths of their respective parents' genetics. The dwelf has some of the sturdiness of a dwarf and the grace and agility of an elf. It also may have some emotional trauma from a very confusing upbringing.
A dwelf's existence is seen as an abnormality to many, sometimes resulting in ridicule, other times in praise. Either way, most dwelves are shaped by the treatment they receive from the world.
Like other half-races, Dwelves often feel out of place in the worlds of both parents. This can be due to their differences internally or to the way they are treated by the people of their parents' communities.
Dwelf Traits
Your dwelf character has a variety of natural abilities, the result of thousands of years of elven and dwarven refinement.Trance
Dwelves inherit the elves meditative state in place of normal sleep. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Dwarven Tool Proficiency
You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.
Of Two Worlds
You count as both an Elf and a Dwarf for features requiring you to be either race as a prerequisite
Ability Score Increase
Your Dexterity score increases by 2.
Age
Dwelves reach physical maturity at about the same age as or a little later than humans, but generally live somewhere between 500 and 600 years on average.
Size
Dwelves tend to fall between their two respective lineages in size, usually ranging from 5 to 6 feet tall. They also tend to be stockier than the average elf or human, though not quite as stout as a pureblood dwarf.
Speed
Your base walking speed is 30 feet. Your dwarven sturdiness allows you to wear heavy armor without a reduction in speed.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Dwarven Resilience
Due to your Dwarven half, you have advantage on saves against poison and resistance against poison damage.
Languages
You can speak, read, and write Common, Elvish, and Dwarvish.
Comments