Homebrew Curbling Species Details
The curblings are a mystical gourd-based race that have aspects of both humanoids and plants, created when some ancient magic or god sends a humanoid soul into a pumpkin as a punishment or for reasons unknown. Exceedingly rare, these creatures are as mysterious as they are orange. Their heads appear like large jack o' lanterns, with twisted braids of vines forming a trunk and limbs. Some curblings have soft leaves and vines it place of hair, but many choose to just have a small stem on their heads. They can eat regular food, but have no preference to it, as they cannot taste, instead preferring to absorb nutrients from dirt.
Little is known about the curblings society, if there is one. They are so rare that it is possible there is only one or two in existence at a given time. Some curblings become adventurers, and all usually bear the same skill sets and personalities that their souls had in life.
Curbling Traits
Your curbling character shares some traits with other pump-kinAbility Score Increase
Your Constitution score increases by 2, and one other ability score of your choice increases by 1.
Age
Curblings can generally live to be about 60 years old. After a year of growing, they pull their roots from the ground and become mobile. They become conscious beings before this, when their pumpkin heads turn from green to orange and their faces split open, though they cannot speak or move during this time.
Alignment
Curblings do not consistently lean towards any one alignment.
Size
Curblings tend to be long, lanky beings, but some end up growing into a more familiar shape from their past lives, leading to various heights and builds. They can be anywhere from 4 to 7 1/2 feet tall. Your size is Medium.
Speed
Your base walking speed is 25 feet.
Darkvision
After witnessing the darkness of the great beyond, no earthly shadow seems as dark. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Meditation
As an embodied lost soul, you do not need sleep, but you do need to meditate and tuck the fringes of your ethereal form back into your body by meditating 4 hours per night. Your glowing eyes dim slightly but you can hear as normal.
Autumn's Boon
You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
You can go without air for days on end.
You are immune to disease.
You don’t need to sleep, and magic can’t put you to sleep.
Past Expertise
You gain proficiency in two skills or tools of your choice.
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