Homebrew Q'tari (Wereeagle) Species Details

A race of werefolk, you may choose to look like any other humanoid race (at dm's discretion) for your visuals in nontransformed and hybrid form, but it wont impact your stats. Their hybrid and animal form resembles that of eagles, but could also represent other large birds of prey. The Q'tari originated in high mountain towns and near coastal cliffs, generally feared by humans though they never acted hostile towards them.

Q'tari (Wereeagle) Traits

Darkvision, Keen Sight, Lycan Resistence, Hemophage, Transformation

Ability Score Increase

You choose to either increase one Ability Score by 2 and another one by one, or to increase three different ability scores by 1 each

Creature Type

You are a Humanoid. You are also considered a shapechanger.

Size

Your size is based on your base race, you count as medium or small, depending on your choice.

Speed

Your base walking speed is 30 feet.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Darkvision

You can see in dim light within 120 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Keen Sight

You have advantage on Wisdom(Perception) Checks based on sight.

Lycan Resistence

Your Lycan blood gives you Immunity to damage from nonmagical, non-silvered piercing, bludgeoning and slashing damage, it does however make you week to radiant damage and damage from silvered weapons. You also have no need to sleep, instead spending 6 hours in a motionless state more closely resembling meditation.

Hemophage

If you do not consume at least 1lb of blood per day, you suffer from one level of exhaustion. After two days without blood, you loose the transformation ability.
You may drink blood of any humanoid, beast or similar creature at DM's discretion from any sleeping or willing creature as a bonus action, the target takes 1d4 necrotic damage and has disadvantage on all d20 tests for one hour.

Transformation

When you reach 3rd level, you may transform into your beast form, using the giant eagle statblock, while retaining your characters intelligence, wisdom and charisma. You are unable to talk in this form but understand all languages you usually know, and any other racial and class features also apply to your beast form. You retain your characters hit points, but gain temporary hit points equal to twice your proficiency bonus.

Starting at 5th level, you may also transform into your hybrid form. You retain your basic humanoid shape, but grow wings, a beak, talons and feathers. You gain a flying speed equal to your walking speed, a bonus action talon attack and temporary hit points equal to twice your proficiency bonus.

Both transformations last for one minute and you may transform a number of times equal to your proficiency bonus, regaining all charges on a long rest.

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