Homebrew Heartless Species Details
Heartless do not have a single definitive shape and size, and tend to come in a wide variety of different forms. The majority of them tend to look like a strange abomination or something that vaguely resembles a different kind of creature while still being indistinguishable. The very few that retain some form of intelligence however tend to resemble a more humanoid form. The pureblood heartless stand to have pitch-black bodies, and shamble about in feral stances, and their eyes tend to be solid, with no visible pupils, and in some cases are an unsettling color and shade of it. The artificial heartless have much more variety in their appearances, but they tend to bear a the mark of the heartless upon their body.
No one is entirely sure of where the heartless The heartless are born in one of 2 ways. One way is spawned from the darkness when one loses their heart/soul to the darkness itself, which are called pure heartless. The heartless will then go far and wide, mindlessly feeding in the hearts of people, and if you get your heart eaten by a heartless, you become one yourself. Heartless born this way are known as artificial heartless. While it is possible to return a heartless back to normal by returning it's heart/soul to it, doing so is known to be exceedingly difficult. The most noticeable difference between pure and artificial heartless is that Artificial heartless tend to bear the mark of the Heartless somewhere on their body. They are also more likely to retain some form of intelligence.
Heartless Traits
Heartless are usually feralDarkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
Frightening
You are proficient in both the Deception and Intimidation.
Dual Physiology
You count as both a Fiend and whatever race type you were before becoming a heartless.
Heart Rend
As a bonus action, you can rip the heart out of a creature within 5 feet of you that has died within 1 minute. Your special biology automatically consumes the heart and you regain hit points equal to 1d4 + your proficiency bonus.
Shadow Warp
When you take the move action on your turn, you can seamlessly meld into the ground as a shadow and reconstitute your body in an unoccupied space within 30 feet of you. This movement does not provoke opportunity attacks. You can use this trait a number of times equal to your proficiency bonus, regaining all uses after you finish a long rest.
Languages
You can speak, read, and write Common and Abyssal.
Ability Score Increase
Your Charisma score increases by 2 and your Dexterity score increases by 1.
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