Homebrew Awakened Cat Species Details

You are a cat who had (or whose parents had) the spell awaken cast. You are now a playable race, after some development. YOU ARE NOT CAPABLE OF PLAYING A CLASS THAT REQUIRES HANDS. Unless you think being a fighter without swords or armor is fun, don't play it. If you think barbarians should be able to do more than bite, don't play it. If monks should be able to punch people's teeth out, don't play it. If rogues should be able to hold knives and slit throats, don't do it. You aren't anthropomorphic, you don't have hands. 

If you're a druid, you can wildshape into a human. Same with polymorph.

(oh boy will the cat puns get old... your poor DM...)

Awakened Cat Traits

keen smell, claws

Keen Smell

You have an advantage on Wisdom (Perception) checks that rely on smell.

Claws

Deals 1d4 slashing.

Dexterity bonus

+2 dexterity

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