Homebrew Erinyes Species Details
Enforcers of hell, Erinyes are stout and devoted beings of darkness.
Erinyes Traits
Beings from hell often find themselves wielding the power of devils.Curse of Dominance
You gain proficiency in Charisma (Intimidation). If you are to gain proficiency in this skill again, from another source, you can instead gain expertise with this skill. In addition, whenever your presence becomes known to a creature, you must compare your passive Charisma (Intimidation) score with the creature’s passive Wisdom (Insight) score. If your score is higher, the creature becomes frightened. When a creature is frightened this way, you can decide to make a Charisma (Persuasion) check, the DC being your Charisma (Intimidation) check, to end this effect on the creature. A creature who has spent more than 1 minute in your presence can no longer be frightened this way.
Ability Score Increase
You Charisma score increases by 2.
Hellish Resistance
You have resistance to fire damage.
Hell-born Warrior
When you make a melee attack, you may use your Charisma modifier in place of your Strength or Dexterity modifier.
Languages
You can speak, read, and write Common and Infernal.
Age
Erinyes are quite a unique existence among mortals. Beings devils, they usually are not permitted to die unless told to by their masters. However, Erinyes that have escaped from hell and have become independent do exist, however rare. As such, they typically live around a thousand years after they escape from the Nine Hells.
Names
Erinyes take pride in their names. The love for them to strike fear into whomever hears them. Because of this, they almost always contain hard consonant sounds, with several syllables. However, for some odd reason, they will not use the letter C unless used immediately before H to form a “Ch” sound. They also will pronounce every letter of their name. They do not believe in silent letters.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey.
Alignment
Hell lives in infamy for its rigid and corrupt politics. It’s citizens reflect that. Erinyes lean very strongly towards the lawful and evil alignments.
Hell’s Magics
You know the Green Flame Blade cantrip. When you reach 3rd level, you can cast Hex once using this trait, and regain the ability to do so after you finish a long rest. Charisma is your spellcasting ability for these spells.
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