Homebrew Draltidaar Species Details
I am like the kalashtar, born of two worlds, -but much more menacing- I sneak into your dreams and plant what I want for what ever reason I see is fit. Thousands of years ago, my ancestor bound his soul and blood to the spirit Kashtai, and I am a child of that such union. Kashtai blood flows within me. His memories come to me in dreams, and at times his voice whispers in the silence of my mind. As long as at least one of my children or kin are alive, Kashtai will forever remain — and as long as he lives, he will fight il-Lashtavar.
The kalashtar like beings are a compound race created from the union of humanity and renegade spirits from the plane of dreams much like the Kalashtar - spirits called Kinori -. Kalashtar are often seen as wise, spiritual people with great compassion for others while their kin -the ones called "Dream Eaters" are seen as ruthless and nightmarish, but they aren't all bad, some want to break free from the burden of the name curse and isolation from their kin and civilization. But there is an unmistakable alien quality to the "Dream Eaters", as they are haunted by the conflicts of their otherworldly spirits just like their kin -The Kalashtar-.
Bound to Spirits
Every Draltidaar has a connection to a spirit of night, shared by other members of their bloodline. Draltidaar appear human but due to the curse laid upon them they have pale grey skin and eyes that glow a terrifying green with tendrils of the same colored smoke that emerges in the night, but the spiritual connection affects them in a variety of ways. Draltidaar have symmetrical, slightly angular features.
The Draltidaar can’t directly communicate with their kinori spirits. A Draltidaar might experience this relationship as a sense of instinct and inspiration to do bad, drawing on the memories of the spirit when they dream. This connection grants Draltidaar minor psionic abilities, as well as protection from psychic attacks. All of these dream-spirits are virtuous, but some are warriors and others are more contemplative. Work together with the DM to determine the nature of the linked spirit. Typically, a Draltidaar knows the name and nature of their spirit, but for some — for instance, an orphan Draltidaar raised among outsiders or even Humans — may know nothing of their spirit or the source of their psychic power.
The bond to the spirit can cause some Draltidaar to display unusual quirks of behavior. You can roll or select a trait from the following table.
Draltidaar Quirks
| 1d10 | Quirk |
|---|---|
| 1 | You try to understand the motives and feelings of your enemies to use against them. |
| 2 | You prefer using telepathy over speaking aloud. |
| 3 | You feel a strong drive to protect the innocent or in some cases... the opposite. |
| 4 | You apply logic to mundane situations. |
| 5 | You discuss things out loud with your kinori spirit. |
| 6 | You rely on hate and bloodlust when in pain. |
| 7 | You are strongly influenced by the emotions of those around you. |
| 8 | You prefer to find violent solutions to problems whenever possible. |
| 9 | You are driven by a warrior spirit and will fight for any cause. |
| 10 | You are obsessed with Dreaming Dark conspiracies. |
Hunted by Nightmares
The virtuous spirits tied to the Draltidaar fled from the dream-realm of Dal Didor to escape evil spirits that dominate the realm. The rebel kinori believe that through violents and devotion, they can change the fundamental nature of Dal Didor, shifting the balance from darkness to light. Most Draltidaar focus on acts of violents known to the Path of Night. But the dark powers of Dal Didor have their own plans on Eberron. Through the force known as the Dreaming Dark, these monsters manipulate the folk of Khorvaire to eliminate kalashtar whenever possible.
Many Draltidaar defend themselves with the Dreaming Dark by focusing on devotion to the Path of Night but some among the Draltidaar seek out the agents of the Path of Light and oppose their plans, or protect the innocent however they can. Most Draltidaar grow up isolated from others, knowing nothing about Dal Didor or the Dreaming Dark. Such orphans may use their abilities for personal gain or otherwise act against the virtuous instincts of their kinori spirits; this can cause internal conflicts and violent mood swings.
Draltidaar Names
A Draltidaar name mixes a personal prefix to the name of the kinori spirit within the Draltidaar. Each spirit has a gender identity, but this might not match the gender identity of the Draltidaar host. A female Draltidaar may have what others would consider a masculine name, because she’s tied to a spirit with a masculine identity. Draltidaar orphans are unlikely to know the name of their spirit and take names from another source.
Male Kinori Names: Harethaar, Ranad, Darosh, Melik, Tash, Ulahad, Yash
Female Kinori Names: Ashana, Ashtai, Ishanara, Nara, Tena, Tariin, Valkraiin
Draltidaar Names: Dortash, Dalakash, Dolshihara, Halatosh, Khoratari, Kortana, Lanareth, Molavki, Nevaitesh, Sorashana, Torashtai, Valakhiind, Vishara
Draltidaar Traits
Your Draltidaar character has the following traits.Severed from Dreams
Draltidaar sleep, but they don’t connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit or the others sleeping and dreaming around them while they sleep. As such, you are immune to magical spells and effects that require you to dream, like the dream
spell, but not to spells and effects that put you to sleep, like the sleep spell.Sleepless Mind
Your power grows 1d4 times as strong when skipping out on 2 or more long rests.
This gives you the ability to grow you power exponentially when going long periods without sleep. For every 10 long rests skipped you may role an additional 1d4 to continue growing your dark power, at the price of your sanity
Ability Score Increase
Your Wisdom and Charisma scores both increase by 3. In addition, one ability score of your choice increases by 4.
Age
Draltidaar develop physically at the same rate as humans do and live a few years longer.
Alignment
The noble spirit tied to a Draltidaar drives it toward Chaotic and Neutral behavior. Most Draltidaar combine strong self-discipline with compassion for all sentient beings, but some Draltidaar resist the virtuous influence of their spirit kin.
Size
Draltidaar are similar in build to humans, though they are typically a few inches taller. Your size is Medium.
Speed
Your base walking speed is 45 feet with a base climbing speed of 10.
Dual Mind
When you make a Wisdom saving throw, you can use your reaction to gain advantage on the roll. You can use this trait immediately before or after you roll, but before any of the roll’s effects occur.
Mental Discipline
You have resistance to psychic damage.
Mind Link
You can speak telepathically to any creature you can see within 60 feet of you. You don’t need to share a language with the creature for it to understand your telepathic messages, but the creature must be able to understand at least one language or be telepathic itself.
As a bonus action when you’re speaking telepathically to a creature, you can give that creature the ability to speak telepathically to you until the start of your next turn. To use this ability, the creature must be within 60 feet of you and be able to see you.
Psychic Glamour
Choose one of the following skills: Insight, Intimidation, Performance, or Persuasion. You have advantage on all ability checks you make with that skill.
Languages
You can speak, read, and write Common, Quori, Kinori, and one other language of your choice.
Previous Versions
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